DrDre said:
I believe I have solved the problem of crushed whites, and blacks for the CollorCorrect GUI v1.2. While trying to improve the grading for a frame of The Empire Strikes Back with a color correction model I calibrated on a frame of Star Wars, I had the following problem:
Semi-Specialised Edition V2.2:
This is what I got:
The source frame suffers from crushed whites, so the model could not correctly estimate the colors, resulting in artifacts.
I realized where the problem is with crushed whites and blacks, namely that it introduces errors in the color distribution, implemented a solution, and this is what I got:
Pretty neat, I think, and the colors look pretty good as well... :-)
Turns out the solution for crushed whites and blacks reduces the accuracy of the match. So, back to the drawing board for this problem.