I wonder what's responsible for the disappearing of "craft". Could it be the enormous budgets and endless technical possibilities that are available these days? I mean back when there was less technology and less budget, people had to get creative and take out what wasn't necessary or what was too expensive or just what couldn't physically be done. These days you can do just about anything you can dream up and that seems to have backfired for a lot of movies: think the Matrix sequels, the SW prequels, the Hobbit trilogy and possibly way more. With endless possibilities, directors seem to loose track of what the essence of a movie should be. Before, you were forced to condense your movie to what was it's absolute essence, today you can make up anything, which can result in bloated, superfluous movies. The more possibilities you have, the more careful you have to choose, I think. Maybe the industry will slowly catch up to that.
Or not, I dunno. Maybe I'm just rambling :P