
Oh, and the problem with Jabba 2004? Plain and simple. ILM had North York Steve Williams (that's basically Toronto to you Yanks) who was trained in traditional animation and art before ever touching a computer, head the Jabba animation. Better skills, better foundation, and an understanding of weight as it applies to animtion, better results. Rush CG from the "B" team...floaty, crappy movement, with no sense of mass...dreadful. An they did that ('97 SE), I THINK in either Maya or XSI...it was something totally off the shelf though, with a couple of custom plugs written at ILM. But just a lesson that software doesn't make the animation better

Grisan...GOOD GOD THOSE ARE AMAZING! Great quality video in those clips, thank you SO much for sharing them!!!