bkev said:
I like Project64 the best mostly for its native widescreen support thanks to Jabo's Direct3D. Playing Zelda in 16:9 without having to stretch it is nothing short of amazing.
Not technically native support as it's actually just the plugin. You can use that plugin on any emulator. I use Glide64 because then I can use HD texture packs and play the game in HD. Although for games that don't have a texture pack that I like I will use the Jabo plugin.
There is a texture pack available for OOT written for Jabo, but I don't use it because there isn't one for MM, and I usually play those games back to back and want the experience to be the same. Weird of me, I know, but if MM has to be in 4:3, then I want OOT to be in 4:3 as well. To me the extra detail in the packs is worth the ratio.