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Post #771987

Author
DrDre
Parent topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Link to post in topic
https://originaltrilogy.com/post/id/771987/action/topic#771987
Date created
23-May-2015, 8:41 PM

One of the problems is that many of the scripts and filters in Avisynth work in different color spaces, so there are a number of color space conversions. I've reduced the number of conversions to the least possible, but there are still a few. The worst of these is the YV12 conversion, which seems to be the main reason for the dimmed colors. I'll merge the chroma channel of SRV10 with the Spline64.

Edit:

I actually found a different way to correct the colors. Here's what frame 4961 and 7218 look like with the correct colors compared to the Spline64:

http://screenshotcomparison.com/comparison/128470

http://screenshotcomparison.com/comparison/128471