I think you're comparing the spline64's 23755 to your script's output. SRv8's samples are less noisy and it has a shadow error that looks like interlacing.
Post #770298
- Author
- happycube
- Parent topic
- Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
- Link to post in topic
- https://originaltrilogy.com/post/id/770298/action/topic#770298
- Date created
- 15-May-2015, 4:34 PM