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Post #768457

Author
zee944
Parent topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Link to post in topic
https://originaltrilogy.com/post/id/768457/action/topic#768457
Date created
6-May-2015, 3:37 AM

@ DrDre,

You were careful enough not to acknowledge anything specific. :) I've posted those Twin Dragons screencaps to prove my point. The improvement on them is very impressive, as you stated too. If I'd have started a thread here similar to yours about superresolution with those caps, no doubt I'd have got reactions like "whoa, superresolution is at work, awesome". Especially if I would've done the same thing to GOUT.

And I couldn't even blame those posters. It indeed looks like resolution has improved and tiny new details appeared that weren't there before. And yet no superresolution was used. It's just denoising and sharpening. Of course, it needed lots of tweaking and experimenting. My point is, that it's nearly impossible to draw the line where denoising and sharpening ends and where superresolution begins. That's why fair comparsions are important.

I can't try out my "method", these are old caps. That's why I suggested Team Blu's project, they have done similar things, already put a lot of effort into it and they've done all of it on the GOUT. They have everything at hand for a fair comparsion.

It doesn't matter they've altered the colours or the contrast; the detail enhancement would be still comparable.

In your last post, you once again compare with your results with a very simple AviSynth resizing. This is not fair at all! One line of actual coding versus days of work? That's not a proof of superresolution concept. It's just a proof of more work.