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Post #710477

Author
towne32
Parent topic
kk650's Star Wars Saga: Regraded and Semi-Specialized (Released)
Link to post in topic
https://originaltrilogy.com/post/id/710477/action/topic#710477
Date created
10-Jun-2014, 2:00 PM

kk650 said:

 

Yes I agree, it looks like GL was experimenting with CG at the time and CG Jabba was nowhere near the level that it should have been to actually be included in the film, irrespective of all the narrative problems it creates.

On the other hand I felt all the CG additions in Mos Eisley were of a much better visual quality overall. Excluding the droid slamming the other one and the swinging jawas, I really like the additions that were made to Mos Eisley, making it feel more like a lived in city rather than a set, I felt it was one of the things where GL really improved on the UOT and one of the reasons why I made these Semi-Specialised Editions.

What are your thoughts on the Sarlacc CGI? I think it looks terribly dated, especially the "beak" part. Again, it reminds me of 1990's video games and ruins the mystery and absurdity of the monster. Since you say your V2 of RoTJ is in final colorizing stages, you have probably already decided whether or not to deal with the Sarlacc?