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Post #706048

Author
Moth3r
Parent topic
Creating Frame Accurate Chapter Stops
Link to post in topic
https://originaltrilogy.com/post/id/706048/action/topic#706048
Date created
19-May-2014, 5:29 AM

I think the maths is correct, and the times are formatted correctly for tsMuxeR input.

The only thing I would note is that if the frame at that timecode is not an I frame then your player may skip ahead (or back) to the nearest decode-able frame.