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Post #705766

Author
Johnny Ringo
Parent topic
Video Games - a general discussion thread
Link to post in topic
https://originaltrilogy.com/post/id/705766/action/topic#705766
Date created
17-May-2014, 11:18 AM

DrCrowTStarwars said:

The Kinet was never going to work in the real world for the vast majority of games and it takes up space that I don't have in my living room so I for one am glad to see the back of it.  Also I don't see why people should have to have highspeed internet in order to play games on their console that they paid for. You see I like ten percent of the country live in an area where there are no highspeed lines and that whole satilite based internet thing costs too much money and doesn't work for gaming(I know because I tried it)so I am glad to see Microsoft getting rid of that too. 

 The Xbox one is in an odd place right now, sort of a worst of both worlds. Sure, the online requirements were terrible and M did well to ditch them but it's still a system that is HEAVILY reliant on bandwidth.

The system itself cannot do anything until you download and install the operating system and many games require a 'day one' patch that can be up around 6 to 7 Gigabytes.

If you live in an  area with poor internet speeds or reliability then your time with the system will probably be frustrating.

The company was WAY off on what they thought people wanted and now we have this weird hybrid. System updates have been coming in rapidly to implement things that should have been there from the start.

It's a good thing that Don Matrick left when he did or Ballmer may have had him skinned alive.