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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 1199

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 (Edited)

Happy May the 4th, Adywan! Check your paypal for a little token of appreciation for all of your hard work! :)

I'm going to be watching all 6 episodes today, back-to-back. ANH Revisited and Adywan's cleaned up ESB AVCHD will be included in the lineup, of course!

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Lord Haseo said:

adywan said:

Darth Lars said:

 It is not a flaw that some building in the far distance is the same behind both the Millenium Falcon and the Slave I.

 Some buildings? Actually it's all of them, including the same clouds because they used the exact same matte for both platforms, so it is a flaw:

 Obvious trolling is obvious. It didn't dignify a response.

Probably true, but it's great to see that comparison shot as someone who loves Empire but obviously on a totally different level to Adywan.

I hadn't been aware the same matte had been used in this shot & it's fascinating to see the reason behind one of the changes in ESBR :-)

Cheers, Paul

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bttfbrasilfan said:

Just noticed this one little flaw. @9:12.

 adywan said:

That has to stay as a flipped shot for continuity. Not all mistakes can be fixed

 There are CG models of R2 out there.  Could one of them be match moved over top to correct it without flipping the shot?

My outlook on life - we’re all on the Hindenburg anyway…no point fighting over the window seat.

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May the 4th be with you all

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Lord Haseo said:

adywan said:

Darth Lars said:

 It is not a flaw that some building in the far distance is the same behind both the Millenium Falcon and the Slave I.

 Some buildings? Actually it's all of them, including the same clouds because they used the exact same matte for both platforms, so it is a flaw:

 Obvious trolling is obvious. It didn't dignify a response.

I think you mean that it did not deserve to be dignified with a response. In that case, you're right.

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Ziz said:

bttfbrasilfan said:

Just noticed this one little flaw. @9:12.

 adywan said:

That has to stay as a flipped shot for continuity. Not all mistakes can be fixed

 There are CG models of R2 out there.  Could one of them be match moved over top to correct it without flipping the shot?

 If you fix R2 with CG, is there a CG Chewie to fix his flipped bandolier?

J

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The droid could be fixed with a physical model and a composite of the flipped bandolier could be done but it would take more time.

There is an argument to be made to get on with the release and if Ady found a moment of free time and enough thrill in the challenge while doing the other edits to really go to town on these minor details, releasing a final-final fancier pants version sometime in the future.

I personally find flip shots so distracting it would be worth the effort at sometime but maybe not this time.

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Bingowings said:

The droid could be fixed with a physical model and a composite of the flipped bandolier could be done but it would take more time.

There is an argument to be made to get on with the release and if Ady found a moment of free time and enough thrill in the challenge while doing the other edits to really go to town on these minor details, releasing a final-final fancier pants version sometime in the future.

I personally find flip shots so distracting it would be worth the effort at sometime but maybe not this time.

Not trying to be rude, but who the hell cares? This is the smallest of problems in comparison to the train-wreck that is the Battle of Hoth (editing wise of course), The asteroid field, Cloud City skyline and buildings and Yoda lip syncing and Ady has fixed all of these imperative problems. So why even have a discussion about something so trivial? 

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Lord Haseo said:

Bingowings said:

The droid could be fixed with a physical model and a composite of the flipped bandolier could be done but it would take more time.

There is an argument to be made to get on with the release and if Ady found a moment of free time and enough thrill in the challenge while doing the other edits to really go to town on these minor details, releasing a final-final fancier pants version sometime in the future.

I personally find flip shots so distracting it would be worth the effort at sometime but maybe not this time.

Not trying to be rude, but who the hell cares? This is the smallest of problems in comparison to the train-wreck that is the Battle of Hoth (editing wise of course), The asteroid field, Cloud City skyline and buildings and Yoda lip syncing and Ady has fixed all of these imperative problems. So why even have a discussion about something so trivial? 

You aren't being at all rude.

The reason I'm continuing with this point raised by others is that like the number of guns in the rack on the Death Star security room or which side of Slave One is pointing at the camera it's a continuity/compositional issue. If those are worth fixing this is worth fixing also and vice versa.

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Bingowings said:

Lord Haseo said:

Bingowings said:

The droid could be fixed with a physical model and a composite of the flipped bandolier could be done but it would take more time.

There is an argument to be made to get on with the release and if Ady found a moment of free time and enough thrill in the challenge while doing the other edits to really go to town on these minor details, releasing a final-final fancier pants version sometime in the future.

I personally find flip shots so distracting it would be worth the effort at sometime but maybe not this time.

Not trying to be rude, but who the hell cares? This is the smallest of problems in comparison to the train-wreck that is the Battle of Hoth (editing wise of course), The asteroid field, Cloud City skyline and buildings and Yoda lip syncing and Ady has fixed all of these imperative problems. So why even have a discussion about something so trivial? 

You aren't being at all rude.

The reason I'm continuing with this point raised by others is that like the number of guns in the rack on the Death Star security room or which side of Slave One is pointing at the camera it's a continuity/compositional issue. If those are worth fixing this is worth fixing also and vice versa.

I hate continuity errors as much as the next SW fan, but this one is something I haven't noticed even though I've watched ESB far more times than most people would deem normal. I just wouldn't want something people barely notice to take up the time Ady could be using to fix the problems that still persist which are of more significance.  

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 (Edited)

Not to sound like an ass, but what's the point of changing background scenery that doesn't really add anything to the edit? e.g., ships on the horizon which were going left are now going right. It just seems like changing things just for the sake of changing things, regardless if it's fixing continuity, no? It seems a bit excessive to me, is all. Is this just an attempt to label the work as yours, or do you feel the additions are necessary?

Well anyway, great work on the fine touches, regardless of what I think.

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fgqb#19nyj said:

Not to sound like an ass, but what's the point of changing background scenery that doesn't really add anything to the edit? e.g., ships on the horizon which were going left are now going right. It just seems like changing things just for the sake of changing things, regardless if it's fixing continuity, no? It seems a bit excessive to me, is all. Is this just an attempt to label the work as yours, or do you feel the additions are necessary?

Well anyway, great work on the fine touches, regardless of what I think.

Your post seems like complaining for the sake of complaining. Seems you two are on the same boat my friend. In a movie with hundreds of continuity errors ones like this bug the hell out of people. Ady changes usually speak to a decent percentage of SW fandom. 

EDIT: Now that I've seen what you are referring to, your complaints are even more unwarranted than I had originally thought. Him changing the trajectory of the escaping ships makes sense due to the location of east platform where Slave I was located in. Though the ships could be coming from the direction that is in the Blu-Ray editions; this change makes more sense. 

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Lord Haseo said:

fgqb#19nyj said:

Not to sound like an ass, but what's the point of changing background scenery that doesn't really add anything to the edit? e.g., ships on the horizon which were going left are now going right. It just seems like changing things just for the sake of changing things, regardless if it's fixing continuity, no? It seems a bit excessive to me, is all. Is this just an attempt to label the work as yours, or do you feel the additions are necessary?

Well anyway, great work on the fine touches, regardless of what I think.

Your post seems like complaining for the sake of complaining. Seems you two are on the same boat my friend. In a movie with hundreds of continuity errors ones like this bug the hell out of people. Ady changes usually speak to a decent percentage of SW fandom. 

 I was just making an observation and was curious as to why he would do that. We're here to talk about this topic, no? What do you want me to do, say thanks and just move on. It's just an opinion, man, so relax.

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The filp shots are done usually to improve the direction flow of the composition of the shot after the cameras have ceased rolling. So sometimes just flipping the whole shot back is counterproductive.

Unless you have the eyesight of a pigeon you will probably not notice a flip shot in the theatre but since home video allows us to see films many times it becomes more noticeable. Particularly with a character like R2 who has a very asymmetrical body. Indeed I noticed an R2 Naboo fighter flip shot in TPM in the theatre but that was probably because the story had totally lost me at that point.

For a large number of people once you notice these things they do become a major distraction from actually enjoying the story and correcting the flip shot while successfully maintaining the direction of flow makes the film look a lot more polished. Which is what you want from an SE (not a preservation).

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fgqb#19nyj said:

Lord Haseo said:

fgqb#19nyj said:

Not to sound like an ass, but what's the point of changing background scenery that doesn't really add anything to the edit? e.g., ships on the horizon which were going left are now going right. It just seems like changing things just for the sake of changing things, regardless if it's fixing continuity, no? It seems a bit excessive to me, is all. Is this just an attempt to label the work as yours, or do you feel the additions are necessary?

Well anyway, great work on the fine touches, regardless of what I think.

Your post seems like complaining for the sake of complaining. Seems you two are on the same boat my friend. In a movie with hundreds of continuity errors ones like this bug the hell out of people. Ady changes usually speak to a decent percentage of SW fandom. 

 I was just making an observation and was curious as to why he would do that. We're here to talk about this topic, no? What do you want me to do, say thanks and just move on. It's just an opinion, man, so relax.

 I never name called. It's just an opinion.

Also read the rest of my edited post in which I give a theory as to why Ady changed the directory of the escaping ships. Then hopefully you will understand.

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Lord Haseo said:

fgqb#19nyj said:

Lord Haseo said:

fgqb#19nyj said:

Not to sound like an ass, but what's the point of changing background scenery that doesn't really add anything to the edit? e.g., ships on the horizon which were going left are now going right. It just seems like changing things just for the sake of changing things, regardless if it's fixing continuity, no? It seems a bit excessive to me, is all. Is this just an attempt to label the work as yours, or do you feel the additions are necessary?

Well anyway, great work on the fine touches, regardless of what I think.

Your post seems like complaining for the sake of complaining. Seems you two are on the same boat my friend. In a movie with hundreds of continuity errors ones like this bug the hell out of people. Ady changes usually speak to a decent percentage of SW fandom. 

 I was just making an observation and was curious as to why he would do that. We're here to talk about this topic, no? What do you want me to do, say thanks and just move on. It's just an opinion, man, so relax.

 I never name called. It's just an opinion.

Also read the rest of my edited post in which I give a theory as to why Ady changed the directory of the escaping ships. Then hopefully you will understand.

 Actually, I was talking about the scene at 4:40, which happens through the window that exposes the Slave I.

Like I said, it's great work nonetheless, regardless of what I think.

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 (Edited)

No changes are made just for the sake of it (that would be just masochistic) :-D

I remember some journalist being critical of Ady for removing some of the CGI creatures on the approach to Mos Eisley and not all of them or leaving them as the were in the SE.

The fact that many of the SE elements are just mirror images of each other, excessive or added new continuity errors that weren't in the OUT version didn't register.

The buildings in Cloud City have been altered to match the approach seen since 1997 and adjusted to match the physical sets first seen in 1980.

Any motion adjustments would probably be made to improve the directional flow of the shot (the same reason why in the OUT there are so many flip shots).

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Ryan McAvoy said:

 I hate to be THAT guy, but to point out a line cross, shouldn't the platform at the bottom of the frame be moving toward the right, rather than the left, considering that in the previous shot we see the Stormtroopers coming out onto the platform from right to left?

Not the biggest deal, and as you can see in the original shot, the platform error was always there and no one ever said anything before and just enjoyed the movie.

Just thought I'd point it out.

“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”

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fgqb#19nyj said:

Lord Haseo said:

fgqb#19nyj said:

Lord Haseo said:

fgqb#19nyj said:

Not to sound like an ass, but what's the point of changing background scenery that doesn't really add anything to the edit? e.g., ships on the horizon which were going left are now going right. It just seems like changing things just for the sake of changing things, regardless if it's fixing continuity, no? It seems a bit excessive to me, is all. Is this just an attempt to label the work as yours, or do you feel the additions are necessary?

Well anyway, great work on the fine touches, regardless of what I think.

Your post seems like complaining for the sake of complaining. Seems you two are on the same boat my friend. In a movie with hundreds of continuity errors ones like this bug the hell out of people. Ady changes usually speak to a decent percentage of SW fandom. 

 I was just making an observation and was curious as to why he would do that. We're here to talk about this topic, no? What do you want me to do, say thanks and just move on. It's just an opinion, man, so relax.

 I never name called. It's just an opinion.

Also read the rest of my edited post in which I give a theory as to why Ady changed the directory of the escaping ships. Then hopefully you will understand.

 Actually, I was talking about the scene at 4:40, which happens through the window that exposes the Slave I.

Like I said, it's great work nonetheless, regardless of what I think.

 That's the clip I was referring to. There is no problems with the way Ady edited that clip as I have already explained why. 

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 (Edited)

It's not desirable to fix all the continuity errors even if they could be. Some were no doubt introduced deliberately by Paul Hirsch the editor. This one for example...

^ Lando is not in the same stance from shot-to-shot and arguably, neither of them are standing in the same places on the platform either (Plus Leia's eyeline/head position is off IMO). But leaving in the 1 or 2 seconds of footage that is missing between these two shots (Takes?) would ruin the flow and pacing of that scene and spoil the feel of the movie.

Similaly, if a shot was flipped, it was flipped for a reason, a deliberate artistic choice (It cannot happen by accident). So it may not be desirable to put it back even if it is an error, but that's Adywan's call to make (and I trust he'll make the right calls).

VIZ TOP TIPS! - PARENTS. Impress your children by showing them a floppy disk and telling them it’s a 3D model of a save icon.

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Talking about the flip shots, that last shot of the storm troopers running out and shooting at Leia is flipped also the shot before she goes out the door.

Their gun holsters are on the other side of their body. I actually think this makes more sense to be un-flipped as they are coming out from where leia was standing previously where the window was. I don't see any damage to unflipping that one but perhaps there is.

I also had a thought today about this whole "look out", "Behind us" SE addition which you won't find on any lists on SE change lists and what not. But If Ady likes this addition as it's in the clip we got treated to. Should that not be C3PO saying those lines instead? I could handle those words then.

@Bingowings I was hoping to see R2 coming from the door as leia runs too, but this is obviously not possible unless the team have an R2 unit. But I think they may get one at some point

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There are a lot of very good scale models of Artoo which light up in the right places so a full scale model may not be needed.

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Ady, I just remembered, when redoing this matte, did you fix the compositing error from the SE, where the outline of the Falcon's underside, where the ramp is attached in the SE, is discontinued and has a step in it - and the same thing on the other side?

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adywan said:

 Some buildings? Actually it's all of them, including the same clouds because they used the exact same matte for both platforms, so it is a flaw:

Duh. I did not spot that. Thank you for your polite response.

Yeah, your new cityscape behind the Falcon matches the city in extended approach scene in the SE, and the matte painting would be unsuitable behind the Slave I because it shows a sky that would be later in the evening than the rescue of Luke.

Still, I'm bummed out that Lucasfilm chose to create a new look for the city's buildings in the SE instead of basing them on McQuarrie's. His paintings are so beautiful.

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In their defense the SE buildings follow the Plastic Deco-Arabia look of the paintings rather well I think.