Harmy said:
These shots where the cloud city corridors were extended present quite a challenge - in part, because they look pretty bad in the GOUT (I had to use quite heavy denoising, but had to manually extract elements, where I couldn't afford to loose the already lacking detail) and also, because there's a lot of gate-weave in the GOUT and the camera keeps moving, so it has to be stabilized manually, frame by frame (this is why a functioning image registration software would be awesome) - this is also the reason why there is still some amount of shakiness to those backgrounds but it should be a huge improvement over v1.0 in that respect as well.
Looks great. In my opinion, picture 04 v1 had been the most obvious despecialization of all. Can't wait to see the new version in motion. Do you think some kind of manual stabilization could be used for Sebastian Shaws eyebrows too?