Man, I kept trying to make a move last night, but just as I'd determined to win the game, OT.com stopped functioning. This is what I had typed last night:
Oh, you're right. I didn't see it before, but I can force a checkmate. Bx29. Your only move is Kx29, after which I play RC*28 mate.
So tell me, what do you think of this version of the game? Any pointers or nitpicks you might have about it?
I will add that I am thankful for another fun game with you. This setup seems to allow for a playable game with interesting interactions and combinations. The reverse chariot saw more action, the cannons never came out (which is okay with me, as they are cool, but last game they were too dominating in the game's strategy), and other pieces had a chance to shine. In particular, the flying sparrow/bishop had more opportunities, which I think was nice. I also kind of thought it was fun to use the threat of turning your reverse chariot into a cannon to prevent you from capturing one of my pieces. I think the game turned out quite nicely. Again I ask, do you have any thoughts?