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How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4 — Page 44

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I'm interested in it.  Like I said, I want to try perfecting a more balanced game first, but I'm definitely willing to test out the other pieces.  It might in the end be good to use those generals in order to prevent stagnant positions like the previous game, but I still want to try the other setup first.

I'm working, so I'll make a move when I can.

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Sorry it's been such a busy couple of  days.  I haven't even had time to look at anything.  I'll look at making a move in just a minute.

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So I figured. That's OK, I was busy today too and wouldn't have been able to reply anyway.

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RicOlie_2 said:

I'm curious about your thoughts on version 13. Do you think the addition of those pieces is a bad idea? Did I place too many restrictions on them, not enough, or do you think I limited them enough but not more than enough? Would they work in a version of the game with more powerful pieces? If so, should they have fewer or the same limitations?

I'll hear/see from you in the morning, hopefully. Good night.

 I feel that they are a bit complex.  Obviously complex games lose the intuitiveness of their pieces when there are so many to remember and so many different moves invented.  Creating rules about piece moves and then creating a number of exceptions make it harder to remember.  I honestly have little desire to play larger shogi variants in part because of this tendency.  Doing it to what is supposed to be a relatively simple and straightforward game seems against the spirit of a 1D game.  Yes I want it to be complex enough to be enjoyable, but not so complex that it is actually hard to remember how to play.  You know what I'm saying?  That's not to say such pieces are not usable or that we should dump them.  I just suggest simplification of the associated rules of using, and trying to lean more towards the original moves as much as possible, with alteration only when absolutely needed.  Just my thoughts.

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I agree with that and that was what I was worried about. There's probably a better way to limit them and perhaps it's enough just to drop them out of the game when they're captured instead of being able to paratroop them back onto the board. Or maybe that's the rule I should discard. I'll have to think about a good way to limit them without making them to complicated to remember easily.

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RicOlie_2 said:

I agree with that and that was what I was worried about. There's probably a better way to limit them and perhaps it's enough just to drop them out of the game when they're captured instead of being able to paratroop them back onto the board. Or maybe that's the rule I should discard. I'll have to think about a good way to limit them without making them to complicated to remember easily.

 I look forward to seeing what you come up with.  I honestly am especially interested in seeing if the bishop and vice generals can be used, as they could be a great way to prevent the game from locking up too much.

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*sigh* I keep trapping my own pieces. :P

HH-24

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BTW, if you ever want a diagram of the board, just ask for it and I'll make one up for you.

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Thanks buddy.  This week I will end up with more than 60 hours at work, on top of my involvement in local Church leadership, trying to move into a new house (slowly, thank goodness the separate landlords of both houses are friendly), and simply trying to be a husband and father.  Work has been especially busy the past two days.  Hopefully tomorrow is lighter.

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darth_ender said:

Thanks buddy.  This week I will end up with more than 60 hours at work, on top of my involvement in local Church leadership, trying to move into a new house (slowly, thank goodness the separate landlords of both houses are friendly), and simply trying to be a husband and father.  Work has been especially busy the past two days.  Hopefully tomorrow is lighter.

 T-21

No worries, I understand. I know what it's like to be busy and I don't expect you to be able to post often. Unfortunately I couldn't post earlier today, but I've started working Saturdays.

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No, you're not walking into a trap. I'm trying to lure you in a bit since I'm in a bad position to attack. I've also managed to get my pieces stuck, so I'm trying to get them unstuck so that I can take the offense. I am taking a bit of a gambit to get myself in a better position, so hopefully you don't do something unexpected. :P

T-19

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 (Edited)

I don't know if it will...I think I messed up my first few moves too much.

EDIT: See my next post. I overlooked something when I first moved.