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Post #682481

Author
emanswfan
Parent topic
Star Wars Prequels 35mm 4K Filmized Editions by Emanswfan (a WIP)
Link to post in topic
https://originaltrilogy.com/post/id/682481/action/topic#682481
Date created
9-Jan-2014, 12:41 AM

Gogogadget said:

What's with all the edge enhancement they're using, I thought these movies we're already shot on 1080p cameras?

 Some earlier screenshots involved doing all my work at 4K, which ended up making the 1080p outputs a tad too sharp.

I have since then worked a proper 1080p workflow, as I am using real film scans to add the grain.  So you won't see weird over sharpness or over chromatic-aberrated footage.  All examples are not final of course.

Ryan McAvoy said:

emanswfan said:

Unfinished ATOC screenshot (removing the ugly greenish purple tint): http://screenshotcomparison.com/comparison/56163

I've been impressed by the other screenshots but bloody hell this one ^ is amazing. The colours are great but the definition of the shadows is just beautiful... even Jar-Jar looks like a real thing!!!!

Thanks had taken me forever to figure out how to fix the colors in that shot without making it look unnatural or ruining the skintones.  Hopefully I might use simmilar techniques to figure out if I can naturally remove the warmth from the ROTS opening battle.

Buster D said:

Can the techniques you use for adding grain be used in real-time when viewing a Blu-ray on a PC?  There's a lot of discs out there that would probably be more pleasing to watch if their damn DNR was mostly hidden.

Realtime probably not, but I have created some universal LUT's that grade digital to like film assuming you do all your desired color correction beforehand.  So if you don't desire any film grain, which I really think is an important component, you can literally take a movie and plop it into Premiere and just apply one of my LUT's, which I've considered releasing a set possibly this year, and render.  It wouldn't be realtime, but it wouldn't require any major work other than proper ripping, high quality rendering, and burning, and assuming you have some sort of program that supports applying LUT's to clips (some have plugins you can get for free.)