imperialscum said:
Tyrphanax said:
Yeah, I'm sure it was commanded from on high at EA, but still... I feel like a lot of potential was lost in that.
Well this might sound selfish but I got what I wanted, an extensive single player game with great story content and a wonderful Star War experience. As for the MMO fans, well bad luck. :)
I don't think we would get this much of storyline content in a single game if they didn't make it MMO. They couldn't sell a single player game for $200 (which I think is at least what the storyline content is worth). But with MMO and subscription they could cover their investment.
I still find it incredibly hard to justify making a (not great) MMO out of a single player game. If I was just in it for the SP, I'd be annoyed that I was having to pay extra money per month for features I didn't care about, and as a person who wanted a good MMO, I was annoyed that I paid for a single player game with derivative, crappy MMO elements.
That said, I haven't played it in ages, so it may be good now. But I'm incredibly miffed that I'll be playing it while being punished for not paying after having participating in the community since its announcement, beta-testing it, preordering it, and subscribing to it for a good amount of time. Maybe that makes me an entitled, whiny gamer, but give me some incentive to come back, don't punish me for it.