imperialscum said:
I see what you mean. I didn't have the problems you mentioned because I really don't care about MMO side of the game (end game PVE, PVP, interaction with other players). All I care is the single-player content (i.e. class storylines) which is great and extremely extensive. In fact I tried hard not to interact with other players, because that kind of pulls you out of the story and Star Wars universe back into the real life. So basically when I finished one character's storyline I just moved to a new character.
So in this respect SWTOR great differs from WoW. I could never play WoW because it has little to no storyline content. I really don't see fun doing some PVE/PVP stuff with other players, which WoW is all about. I would say SWTOR is primary a single-player game with a some MMO aspects.
It is one hundred percent a single-player game, which is why I'm totally baffled as to why they made it into an MMO when it wasn't built to be one.
Having played from the beginning, the class story stuff was top-notch Bioware stuff, very interesting and engaging, whereas a lot of the multiplayer MMO aspects felt dated, shoehorned in, and almost like an afterthought because a lot of them were oldhat or just didn't work from the get-go.
They should honestly have just taken all the work they did on the classes and stories and made a single-player game and left the MMO for a real MMO that would have broken some ground aside from the story aspect.