CP3S said:
Throwing a baseball, some thumbtacks and a corkscrew together is one thing. Extensive stitching and cutting out patters is something else. I don't have the skills, or patience to make one.
Also, as bad as this things looks with the wrong coloring, any pictures of home made ones I've seen look a lot worse.
Now that I've been looking at it for a few days, it still looks really great. It looks exactly like the leather Songbirds in the game, only tar black. I have a hard time wrapping my head around the concept of designing something that accurate and detailed, then deciding the color didn't matter.
xhonzi said:
CP3S said:
But who is the 'song bird' of BS1? Sander Cohen.
The Songbird of BS1 is obviously the Big Daddies.
I meant 'song bird' by name, not 'songbird' by function.
But if the Songbird = Big Daddies, then Handymen = X.
Solve for X.
Not sure I understand the "by name" thing.
Don't overthink it. I just meant that he writes music: therefore a 'song' 'bird'. But he wears a rabbit mask... so... there you go.
Handymen seemed like they were going to be analogous to the Big Daddies, but they were more of a minor nuisance than a real challenge.
There were times I accidentally made Big Daddies mad, and nearly peed myself as they started coming after me, from there it is frantic running to buy myself some time, reload my weapons, and make sure I had everything I needed to take it down. I was disappointed the game provided nothing that gave me that sense of dread and excitement.
Handyman felt like a reskinned Brute Splicer with a limited area of vulnerability. They just didn't feel all that threatening.
But yeah, storyline wise, analogous... security bots?
Brute splicers and security bots? You must have had an easier time with the handymen than I did. I found them to be bullet sponges. I could unload all the ammo I had in both guns and still not take them out. I always liked fighting the Big Daddies, because I could plan out my attack. They were brutal, but I thought they were fair. For whatever reasons, the handymen seemed more 'cheap' to me than fair.
I've been replaying it on PC- actually playing Clash in the Clouds. I've alternated betwixt mouse, xbox controller, and laptop touchpad. It's a lot easier to hit the heart with the mouse than the other two... that does make them easier to take out.
I know some people are really into finding a direct counterpart for every character, but I don't think there necessarily has to be.
Yeah... I think the game itself started it. There's always a girl, always a lighthouse. Plasmids/vigors... Comstock/Ryan. It was on the surface, but the game narrative made it part of the lore.
xhonzi said:
While you're not wrong, I'm referring to "pretty much anyone you talk to 'was pretty disappointed by Bioshock Infinite'". [sic Tobar]
Have you read the irrational forums? Man, those guys are really upset. (Or at least were... I haven't been over there in months.) I go back to my lottery analogy... it's simultaneously triumphant and extremely disappointing.
I guess I haven't had the same "pretty much anyone you talk to" experience as you.
Two close friends of mine played it along side me when it first came out. They really liked it, but they aren't obsessed with BS like I am, more casual fans. I recommended it to a coworker who really liked the first two, and he really enjoyed it. And one day I dropped into a gas station to buy a few things and while making small talk with the cashier, he casually said, "Man, I can't wait to get home and play some Bioshock Infinite." Now we talk video games every time I go in there. He really enjoyed it as well. Pretty small pool of people, I suppose.
And I guess I haven't been reading the same forums and comments about the game as you. I think the only time I've ventured to online opinions about it has been to read discussions on quantum mechanics and theories, and anyone looking into the game that deeply probably really enjoyed it like I did. I've noticed grumbling naysayer threads at places, but I feel like every game has those, not everyone is going to like everything.
I think the people following its development were the ones to be most disappointed. Only because the game they had been developing and the game they released are so different. If you had no expectations based on trailers or the previous games in the 'series', you're far less likely to be disappointed.
I'm sure casual fans were happy enough. They are probably also not the ones chomping at the DLC bit. They've already moved on. Also, the 'weak minded' who were gifted their rating by the jedi mink tricking reviewers who gave it a 94%, probably haven't come up with their own opinion.