ray_afraid said:
Ryan McAvoy said:
Edit: It's not fixed in the clip on the ESB:R Facebook page. Plus R2 is also on the wrong side of the doorway so shot flips are needed at the least on the two shots of him releasing the smoke.
But if the shot is simply flipped, R2 will be all backwards, right? I'd rather R2 suddenly be on the other side of the door than suddenly turn into 2D-2R.
Seems like this was brought up and discussed long ago, but I don't remember what Ady was planning to do about it...
Took screenshots for easy comparison... (Click to enlarge)
^ Flip in first shot wouldn't be too noticable even with no FX tweaking.
^ The second shot would only be noticeable with a magnifying glass lol. But it could work without flipping anyway.
But it's still wrong that R2 is suddenly inside in the second shot. The first shot is just believable as showing him firing the smoke through the door opening, since the camera is so close. Maybe Ady could add a shot of R2 flying back into the Bespin corridor with his rocket boosters to better bring ESB in line with the PT ;-)