Hey, it's me. said:
Goldeneye was fantastic. Developer RARE did some great games.
I know. When watching those pre-fight breakdown's that robert Downey Jr imagines in Sherlock Holmes, it always reminds me of the kind of mental preperation I had to do to beat Goldeneye on 007 difficulty. During the loading screen I'd be planning my first seconds of action...
"Attract knife with watch... equip knife... guard opens door... throw knife at first guard... catch guard's falling AK-47... throw knife at 2nd guard before he can open fire... release girl from 2nd cell... open door... throw knife at 3rd guard... round corner... etc"
You would have to have the whole level thought through like that. I lost weeks to that game... in a good way.