I was not speaking of the game controls they looked similar.
Played Similar if not for the tweaks you mentioned minor things "introduced ducking, jumping, and looking up"
They also were trying to sell the game to the same audience. That Bought DOOM I and Doom II, And Wolfenstein.
I liked the game and noticed the jumping aspect but it was not exactly mind blowing.
Yeah the level design was much more impressive and such but still the same concept only better. Its like we can do a similar style game but make it better.
They went much more star wars style when they made Kyle Katarn a Jedi or force sensitive.