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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 1086

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Burdokva said:

Thanks, guys! Yes, sadly, I know it's late. Plus, while I am not sure how difficult it would be, I am sure it would be very time consuming.

Still, here's what I had in mind. As I said, a bit more subtle than here but you get the idea:

Clone Reflection

What's wrong with the stormtroopers is that their armor is very polished and reflects various kinds of light sources, but not the bright flashes of their blaster carbines. Also, their lenses look like cheap opaque plastic (which it is, I am sure). Polaroid tends to be more reflective.

Anyone, just wanted to share. :)

Forgive the crudeness of what I did.

It's not perfect, but not horrible.

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

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The thing with Cg troopers is that it they are based in the computer and not in real life so reflections etc happen because someone has programmed them to be there. But in real life things are much different. The stormtrooper armour doesn't reflect the muzzle flashes, which are bright, even in dark lighting so the chances of them reflecting the laser fire is small, if any chance at all. The blasters in the OT were REAL firing props, unlike the plastic lightweight crap ones using in the PT. These things actually fired and created a real, on-set muzzle flash. Guess what....no reflection on any part of the armour

 

So i won't be adding any reflections to the troopers armour

ANH:REVISITED
ESB:REVISITED

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I see. I knew that clone troopers were CGI but I thought that the blaster fire was actually a painted effect (rotoscoped?) and that there was pyrotechnics involved, while the stormtroopers do look very shiny and reflective. :)

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 (Edited)

I wanted to Highlight some Bad shots in the Hoth Battle that I hope get changed for various different reasons... I don't know if they have been discussed before but probably some of them have previously so apologies in advance but there is too many pages to go through on here.

Ref Video

https://www.youtube.com/watch?v=WASr5-mS238

Bad Velocity on Snowspeeders too slow but this one is ok I guess  as they are turning so no big deal on this 03.37

Bad POV shot at 03.59 please something different here

Slow Velocity on Snowsppeder like they are having a sunday drive 06.31

Same Problem slow Snow Speeder at 06.45

And I am sure this one has been discussed but the scale looks wrong very badly 08.13

 

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doubleofive said:

AT-ST shots have been replaced.

Cheers 005 good to know that last shot will be done

I also spotted in the 1st post changelist

89 - Replaced some snowpeeders in background due to bad movement

But I won't assume that means the ones I pointed out...there is one more while troops are retreating but It's passable due to distance and it might be slowing to turn or to cover the retreat so I did not bother to list it

The POV shot is really bad I don't mind if it get's cut... I don't think it really adds anything and it's not in the 1st post either as a confirmed change

This is Wedge's Cockpit and luke is voicing "I will cover for you" over the comms

I woluld suggest something like this but the footage is too low quality

https://www.youtube.com/watch?v=pALVwzudFC8

some new pov shot and a line from the radio drama. Because the line "I'll cover for you" is repeated before luke crashes so It does not need to be said again and again either. to add to this he also says follow me moments later. So how will he cover  Wedge if he is following him and he has lost his rear gunner?

or perhaps an exterior shot and no line at all as it is not needed and to keep the soundtrack intact

Or just cut it.

Anyway just a suggestion and I hope people agree that it looks bad makes no sense at all seems out of scale like he is going to crash into this really big guy or something and does the sequence no justice

Suggestion for a Audio Line from the Radio Dramatization

https://www.youtube.com/watch?v=2U9XcQlSvGk

07.02 "The Walkers are moving in on the Power gerenrators Luke"

and this could work cutting to a side shot of Luke or a rear of  helmet POV (behind a Pilot so we don't know who this is) with the Radio Drama Line next shot being Luke in cockpit facing camera commanding wedge "set your harpoon, follow me on the next pass"

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I just ran across these today. With the exception of one or two, I've never seen any of these. It's incredible to see all these TESB behind the scenes pics after all these years. I know it's not exactly TESB:R related but sometimes you just wanna share

http://imgur.com/a/HGtG0

 

If once you start down the dark path... wear comfortable shoes.

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adywan said:

The thing with Cg troopers is that it they are based in the computer and not in real life so reflections etc happen because someone has programmed them to be there. But in real life things are much different. The stormtrooper armour doesn't reflect the muzzle flashes, which are bright, even in dark lighting so the chances of them reflecting the laser fire is small, if any chance at all. The blasters in the OT were REAL firing props, unlike the plastic lightweight crap ones using in the PT. These things actually fired and created a real, on-set muzzle flash. Guess what....no reflection on any part of the armour

 

So i won't be adding any reflections to the troopers armour

Coming back to this issue:
 I would buy this explantation, but it's incomplete.

The reason we rarely see the reflections of muzzle flashes is because muzzle flashes are extremely short, and are rarely caught on camera. Some flashes are extremely bright, but you'd never see them on 24fps film. Even if you do, you're not guaranteed to be getting the flare at its brightest. Sometimes, the guns don't even appear to fire, but we still see residual smoke and an ejected shell, but no flash (and therefore, no reflections). For instance, in your screenshot, we are seeing mostly smoke, and little to no flash. So it's natural that we wouldn't actually see reflections on his armor. 

Forgive me, as I don't have a version of ESB on-hand, but I do have a good example from ANH. 
http://screenshotcomparison.com/comparison/21101
A screenshot comparison will reveal that the flare not only illuminates all the surroundings, but we can see specific reflections in the helmets of both troopers. 

This is a good example, because it reveals a best-case-scenario, where we can see the flare and its effects, which are always there, but rarely picked up on camera. 
There are good reasons to mimic this as a general rule. 

-It makes sense. The blaster bolts in-universe are many times brighter than the puny on-set flashes, so to see the evidence of the light is visually expected and sensical.

-It's consistent. We see light cast from blasters in other parts of the saga. Yes, even in the OT, such as the turbolasers and some other instances, even with hand-held blasters.

-It's visually compelling. 

Here's a little mockup I made, that shows how it might look to color the illumination red (even though this might even be too much).

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And I'm sure if you go through frame-by-frame and do this, Ady would be glad to have your help. ;-)

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The thing is, with that example you have given, the muzzle flash is being reflected because a) it is close to the trooper and b) it is reflecting off its surroundings because the walls and partly open door is reflecting it. If a flash is captured on camera, doesn't matter if it is 24fps or 124fps, the reflection would also be captured.

Just because the troopers in the PT get lit up like Blackpool illuminations whenever they fire a shot does not mean that this is what you would see in real life. You can even see in that example that there is no flash reflection in any of their visors. There are so many factors as to why there wouldn't be a reflection. One being that the gun can actually block out the brightest part of the flash. Studio lighting/ bright lighting is another.

As i said, it's not something i'm going to be bothering doing.

ANH:REVISITED
ESB:REVISITED

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Well I have finished my suggestions now but I would like to say I do not support the adding colored muzzle flash to the storm troopers... The main reason being

If Ady and the team are going to dress people in any outfits which will be difficult enough it's yet another thing that will have to be done on top of everything else and to also alter it on existing footage across 6 films.

I can not imagine that I would be staring at the screen saying to myself "wow, when the storm troopers fire they change color slightly" A lot of work for very little pay off and I would suggest that the PT should be changed so that no color reflections are present on any cgi troopers that are kept in the edit.

It really has no wow factor about it.

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 (Edited)

 

Special effects are not about the wow factor. Especially in this case. Coloring the blaster flashes - if Ady were to do it - wouldn't be about impressing people, and it shouldn't.

I would disagree about the payoff, though. An effect like this is very simple, for relatively high visual payoff.  And I wouldn't recommend removing the flashes from the troopers in the PT, either. It's consistent with other times in the films, where Lucas obviously intended the blasts to cast light on their surroundings (though inconsistently applied it throughout the films).

The very same "unrealistic" special effect that we're bashing the prequels for was precedented in 1977. Why is the light-casting so acceptable in the OT, yet, when we see it in the PT, it's some horrible abomination?

Ady and I disagree about the visual importance of an effect like this, and that's fine - it's his edit. But there are definitely reasons why it's a good idea, and it's hardly something to bash about the PT.

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Argh! You're right! I totally thought I resized it. 
But... maybe I forgot to hit "update" or whatever. 

Fixed now.

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aalenfae said:

Argh! You're right! I totally thought I resized it. 
But... maybe I forgot to hit "update" or whatever. 

Fixed now.

 Is it?

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aalenfae sorry my brain does not work in this capacity because I don't do what you or Adywan do all this graphics and after effects and colour correction is really beyond my skills, so I don't really know how much work it is but it seems a lot when your talking about all shots with storm troopers shooting. And I also think because you do graphics is a reason you had the idea. 

I think more about the 2 storm troopers in cloud city that when they get shot no pyrotechnics fired or were not placed on them so there is no sparks or smoke coming from them when they get blasted.... And it looks crap.

I never really thought about your suggestion before, I like classic storm troopers a lot better than clone troopers and I can't tell you weather I would like the idea or not, but because I never thought of it does not mean it's not a good idea but I have watched the films a lot of times and never once have I thought "whys that storm trooper not glowing a bit when he fires his gun" and neither did I realise the clone troopers glowed when they shoot so it's not a big deal for me so I probably would not notice either way...That is what I guess I was trying to say. 

No offense Intended, and I also look at it from the point of any storm troopers being filmed for new footage just saying

I am not so subtle... small / big  clunky suggestions are my speciality I guess

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 (Edited)

If anyithng, I would say the clone troopers glowing is inconsistent with the stormtroopers not glowing. Not the other way round.

That is to say... I think about the stormtroopers battling on the Blockade Runner, and then I think about the clone trooper army battling droids on Geonosis... and the OT rings superior in believability and realism to me.

 

It is a pretty cool idea, though.

TV’s Frink said:

chyron just put a big Ric pic in your sig and be done with it.

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HotRod said:

Well maybe you should next time, otherwise you'll look like a bit if a twat again!

 

just saying

Twat again? When was the first time?

Creator of "The Death Star II Battle" Minecraft Map.

Star Wars Revisited TESB & ROTJ Ideas.

Creator of The Black Hole Revised (in progress)

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adywan said:

The thing with Cg troopers is that it they are based in the computer and not in real life so reflections etc happen because someone has programmed them to be there. But in real life things are much different. The stormtrooper armour doesn't reflect the muzzle flashes, which are bright, even in dark lighting so the chances of them reflecting the laser fire is small, if any chance at all. The blasters in the OT were REAL firing props, unlike the plastic lightweight crap ones using in the PT. These things actually fired and created a real, on-set muzzle flash. Guess what....no reflection on any part of the armour

 

I actually have an OT blaster that was won at a auction. Payed $300+ dollars for it. And it is real. I had it checked.

Creator of "The Death Star II Battle" Minecraft Map.

Star Wars Revisited TESB & ROTJ Ideas.

Creator of The Black Hole Revised (in progress)

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The Nerd said:

HotRod said:

Well maybe you should next time, otherwise you'll look like a bit if a twat again!

 

just saying

Twat again? When was the first time?

In case it helps you, that was the second time right there.

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brash_stryker said:

In case it helps you, that was the second time right there.

Whatever.

Creator of "The Death Star II Battle" Minecraft Map.

Star Wars Revisited TESB & ROTJ Ideas.

Creator of The Black Hole Revised (in progress)

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Twat meet Troll

Troll meet Twat

Play nice.

Move along...

;)

Preferred Saga:
1/2: Hal9000
3: L8wrtr
4/5: Adywan
6-9: Hal9000

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The Nerd said:

brash_stryker said:

In case it helps you, that was the second time right there.

Whatever.

Oh man, I so want to post an image of a burrito right now.*

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aalenfae said:

 

 

I'm sorry, I know this isn't exactly on topic, but this guy's left arm must be dislocated at the shoulder and broken at the wrist to get it into that position. WTF ILM.