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All Things Star Trek — Page 4

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IIRC, the whole run was reprinted in an omnibus edition a few years back.

Pike figures into the final mission story I mentioned too.

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Rented Star Trek: The Game this weekend, been playing it through with Mrs. O'Five. It is not as terrible as all of the reviews lead you to believe. It's not perfect, but it's worth a rental. Sure it rips off other games' mechanics, but it does it decently (except for the shooting the Enterprise phasers). The voice acting is good, though the character animations need help.

We haven't beaten it yet, but there are some plot elements I can go into later if you want to hear about them.

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Hal 9000 said:


From the Spoiler thread: Leonard Nimoy flies down and saves Spock from the volcano planet. 
Now I have this image of Nimoy with a cape with the IDIC on it, flying down shouting "THE NEEDS OF THE MANY!" as he picks Quinto up.

My wife called Quinto "Quinten Tarantino" last night while we were playing The Game. I laughed for a long time.

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I hope that's a joke.

Anyway, Elite Force remains one the best action oriented Trek games I've ever played. The expansion pack adds the ability to simply wander the decks of the U.S.S. Voyager and have some holodeck fun as well.

Some talented fans created amazing mods for the game. My favorite one let you explore a TOS era starbase, and the ships being serviced there. The levels were so large, you could spend a couple weeks exploring it all.

 

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You fool, everyone knows the best ST game is TNG for Gameboy and NES.

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doubleofive said:

Rented Star Trek: The Game this weekend, been playing it through with Mrs. O'Five. It is not as terrible as all of the reviews lead you to believe. It's not perfect, but it's worth a rental. Sure it rips off other games' mechanics, but it does it decently (except for the shooting the Enterprise phasers). The voice acting is good, though the character animations need help.

We haven't beaten it yet, but there are some plot elements I can go into later if you want to hear about them.

Saw the trailer for the game and gave it a pass because it has reapers in it like Mass Effect.

Its Trek Effect much like 2009 Star trek was Trek Wars.

“Always loved Vader’s wordless self sacrifice. Another shitty, clueless, revision like Greedo and young Anakin’s ghost. What a fucking shame.” -Simon Pegg.

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zombie84 said:

You fool, everyone knows the best ST game is TNG for Gameboy and NES.

TNG for NES? The only TNG game I knew of was on the SNES.

As for best Trek game, even though I haven't finished it, would have to be Star Trek 25th Anniversary. It was a point and click adventure game set in the TOS period (I like to think it's year 4) and was fully voiced by the entire original cast. It's great, you get to actually fly Enterprise and go anywhere you want in the galaxy.

Runner up would be the Star Trek screensaver set by After Dark. Oh the hours I frittered away playing with those. My favorite two were watching the Horta burrow tunnels all over the screen and occasionally kill a red shirt and then having Spock wander around my desktop. The bridge one was awesome too.

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The game that got closest to the spirit of TOS was probably The 25th Anniversary game and it's sequel released by Interplay. Having the original cast provide the voices was the icing on the cake.

Possibly the biggest bummer in Trek history is that The Secret of Vulcan Fury game was never released. Fans have hoped that somehow the original cast voice tracks have been saved, (including DeForest Kelley's last performance as Dr. McCoy) and could be the basis for an animated "lost episode".

http://www.youtube.com/watch?v=mBx-kqrm_zg

http://www.youtube.com/watch?v=KZT_qg0jH0U

JEDIT:Tobar beat me to it! ;)

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Hal 9000 said:

From the Spoiler thread: Leonard Nimoy flies down and saves Spock from the volcano planet. 

And then flies away, saying "I must go, my planet needs me."

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Alright, here is what I pulled from "Star Trek: The Game", plot-wise. It's not very detailed, but there are spoilers for the game I guess:

The plot is fairly standard. A Vulcan research station on the edge of a sun is sabotaged, Kirk & Spock meet a Vulcan scientist named T'Mar who takes them to "New Vulcan" (Which is strangly identical to Original Vulcan). She reveals that the Vulcans have been working on a Macguffin that is so powerful that it can rip holes in space. Of course, something immediately came through. That something is the Gorn, who then steal this Macguffin, kidnap T'Mar's father, and escape. The Enterprise then goes to a nearby space station, where Evil Commodore Daniels is mean for some reason. The station is attacked by a Gorn fleet, T'Mar is kidnapped, and a Gorn makes it onto the ship. He is stopped, but a mind meld reveals that the Gorn are from another galaxy which they have completely enslaved, and with the Macguffin they will be able to go from galaxy to galaxy to enslave everything. Kirk takes the Enterprise through the hole in space to the Gorn planet where they are keeping the MacGuffin, eventually destroying it, fixing the Enterprise, and going back through the rip in space just before it closes. In a captain's log to end it, Kirk mentions that they are being sent to the planet where Into Darkness starts.

Here are the things I want to point out:

These Gorn are from another galaxy and can infect non-Gorn into zombies. None of this happens in the Prime Universe, so I'd like to think that parallel evolution allowed another Gorn race to do this in another galaxy, but the Rubber Suit Hissing Gorn still exists in the JJ-verse, they just haven't been discovered.

Kirk and Spock are captured at one point, and forced to fight ("Amok Time") in an arena ("Arena"), while aliens watch ("Gamesters of Triskellion").

The Enterprise interiors are rendered fairly accurately, thought everything is way too close to each other (Spock's quarters are about 20 feet from the bridge), and some places are named oddly. "Take the turbolift to Warpcore" was an objective my wife and I were laughing about, closely followed by being sent to "Medbay" to talk to Bones (we both started shouting about "SICKbay", then called it things like "SickMed"). At one point you get to see "Warpcore", and it is a lot more traditional Engineering-looking, though you do pass through the brewery set to get there. The shuttlebay is just as massive as it is in the movie, making the inside of the ship very TARDIS-like.

The transporters never seem to work (unless its the really clever level where you have to beam each other from platform to platform), so there's a lot of jumping and flying from ship to ship or base jumping from one area to another. Which admittedly is more fun, but its still odd. I mean, you do it a lot (though they did do it in 2009 and looks like they do it again in ID).

You can get "commendations" in the game for playing "like a true starfleet officer". These are mostly "don't alert any Gorn by sneaking" or "don't kill any infected crew members". But most of the time you're just shooting Gorn. Dead or alive, they're going down.

The biggest issue I have is the game ending with the crew being sent to the planet to start the next movie. The ship has huge chunks missing, there are still loose Gorn onboard I'm sure, parts of the interior were on fire... I'm sure none of that will be mentioned in the movie. Also, the writer worked with Kurtzman and Orci so this is "canon" in the JJverse. The problem with that is that the "Countdown to Darkness" comics which are also "canon" end with the crew being sent to the planet to start the next movie. Both can't be "canon". They were doing so well keeping things straight, they had maybe 30 comics & one movie, all of it was working out pretty well. Then they sign off on contradictory lead ins to the second movie. Oh well. I'm pretty sure the comics are more "canon" in that they are about Kirk questioning the Prime Directive and don't end with the Enterprise in several pieces. But they could have had the game lead into the comic instead of creating this contradiction with the very few things they could contradict with.

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No words can say how impressed I am with this set.  Worth every credit!

 

“First feel fear, then get angry. Then go with your life into the fight.” - Bill Mollison

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You have it?! I want more words on its impressiveness!

For those that don't know, that's the limited edition set of every piece of music recorded for TOS, including stuff they didn't use!

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doubleofive said:

You have it?! I want more words on its impressiveness!

For those that don't know, that's the limited edition set of every piece of music recorded for TOS, including stuff they didn't use!

Well I just finished disk number one. This includes "The Cage" and "Where No Man Has Gone Before". The fidelity is leaps and bounds better then the GNP Crescendo release. Gone are the audio flutters and hiss that had cursed that set. The music here is bright, powerful, and very crisp.  These recordings sound as if they could have been tracked yesterday!  It took me over four months to break the shrink-wrap on this baby, as I wanted to be in the right state of mind to absorb and appreciate the sonic picture I knew it would invoke.  The liner-notes are also top notch and very informative and well written. You can tell that these guys who produced this set are true trek fans.  There is so much respect given to the layout and amound of extra content. The extra content is on disk five of each seasons five CD Jewel box. Now in the morning I am going to listen to disk two, and it contains "The Man Trap" and "The Naked Time".  I'm especially looking forward to "The Man Trap" as this is it's first release. The sound of the instrument used for the salt creature theme (an electric violin) had always sent chills up my spine.  The first season's third version of the Main Titles (The pilots each used different versions) also used this instrument, and it gave the theme a very 1960's psychedelic feel.  This is a real treat guys, and I am so glad they took the time to create such a wonderful set for the fans. It's taken me straight off to intergalactic La La Land at warp speed! *Mind Blown*

“First feel fear, then get angry. Then go with your life into the fight.” - Bill Mollison

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TV's Frink said:

Hal 9000 said:

From the Spoiler thread: Leonard Nimoy flies down and saves Spock from the volcano planet. 

And then flies away, saying "I must go, my planet needs me."

Followed by a frownie face as he remembers his planet got destroyed by the Death Star in the previous movie.

My stance on revising fan edits.

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Saw Alexander Courage's credit on a 1991 movie last night, (along with two other Trek related people) and it has me wondering why he never worked on any other Trek project again? According to the IMDB he kept pretty busy right up to 1999 as an orchestrator on many feature films.

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Wasn't it because Roddenberry ripped Courage off by writing lyrics to the main theme and using that as excuse to claim half the musical royalties?

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I suppose it's a possibility? How many royalties would there have been from TOS? Nobody even considered at the time that the show would air in reruns for decades the way it eventually did.

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DuracellEnergizer said:

I watched "The Cage" the other day ...

http://img833.imageshack.us/img833/2026/toscagespock.jpg

... it was just okay.

Your agonizer, please...

;)

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DuracellEnergizer said:


I watched "The Cage" the other day ...

http://img833.imageshack.us/img833/2026/toscagespock.jpg

... it was just okay.
i did too. It reminds me a lot of early TNG/TMP. It is pure Roddenberry, that is to say, it's overly preachy & seems longer than it is.

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Television pilots have the thankless job of setting up a potential series in less than half the time than a movie usually gets to define it's premise and characters. Had it been a 90 minute feature film, it would have been head and shoulders above most other SF films made before 2001. (One can also see the influence Forbidden Planet must have had.) This was a very expensive pilot for it's day, and what happened after NBC rejected it was unprecedented.

It only suffers in comparison to the 78 Shatner led episodes that followed.

When I was a kid, and only knew of The Menagerie two parter, I really thought they had gone to the trouble of changing the sets and costumes to create the "past" scenes.

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SilverWook said:


When I was a kid, and only knew of The Menagerie two parter, I really thought they had gone to the trouble of changing the sets and costumes to create the "past" scenes.
That's hilarious. I love how they used it for those episodes, fitting this unseen abandoned episode into continuity. I also like how thrifty it was. For the cost of sitting on one "courtroom" set for a day, they got two episodes out.

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SilverWook said:

I hope that's a joke.

Anyway, Elite Force remains one the best action oriented Trek games I've ever played. The expansion pack adds the ability to simply wander the decks of the U.S.S. Voyager and have some holodeck fun as well.

Some talented fans created amazing mods for the game. My favorite one let you explore a TOS era starbase, and the ships being serviced there. The levels were so large, you could spend a couple weeks exploring it all.

 

I have been playing Elite Force again and have been playing this very mod for the past couple of days. It's amazing.

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