Dunedain said:
It does indeed sound like it will be great with all the fixes. :) Perhaps individual clean frames from an HD broadcast source of the SE might be helpful in replacing some frames that are messed up? Since it's just a frame here and there, any slight differences in color after correction should not be noticeable.
It's not really a frame here and there. Or in a way, it is.
For SW we wrote down about 350 frame sequences that needed fixing. Usually when there's a glue mark or dirt for example, thanks to the smearing in the source it appears in more than one frame.
I clean it up very carefully and if I don't absolutely need to use the SE I don't. So far I've used the SE for 1 single frame only, and it was because there was a white piece of dirt over Luke's hair where he battles the sand people. There was no way to reconstruct that part so I took the SE and made the colors match.
Dunedain said:
This new version, of course, will have even more saturation to the scenes now, so you might want to try that script that isolates the skin from all else in a scene and applies a different color correction value to it. Even if there isn't enough color detail in the source to color correct the skin tones accurately, at least it would allow the rest of the scene to be saturated to any high level to bring the background colors back closer to where they should be without affecting the skin tones themselves. Allowing them to be kept restrained and more accurate and not be pulled along with the rest of the scene and made orange, reddish/burnt, etc. A quick test of how it looks might prove interesting. :)
Using the GOUT as source, you can't isolate the skin tones. The color of skin is shared with lots of other things. For example, when Luke and Han are talking about saving the princess, the red panels in the background share color with the skintones. In the 70mm shot of the same scene, they're nicely separated. There is no way to do this type of correction with the GOUT, unfortunately.
But, after lots and lots of analyzing again, I've worked out a script that will make it a bit more balanced and not as oversaturated-feeling as it was. I also noticed I needed to change the hue of yellow slightly. This has to be done after all the cleanup is finished.
I haven't talked to DJ about it yet, but I will do that very soon.