I forgot to say the only thing I'm disappointed in so far is to make the starship interiors easier to navigate, they're 3 or 4 times bigger than they should be. The corridors are probably 25 feet tall, the warp core itself is probably 10 feet wide and 100 feet tall, the bridge has a lot of empty space. Exterior ship scale works (the starting ship is tiny, especially going up against one of the damaged Borg cubes in the training mission), so I was kind of bummed about that.
While its neat to each have your own ship, I was hoping when STO was first announced that it would be more like each "guild" would have its own ship, the more players you had running the ship, the more efficient your ship would run. I imagined the Chief Engineering having to do a minigame in Engineering to re-route power while Tactical was targeting weapons and Navigation was maneuvering, with the Captain giving orders. Everyone having your own ship and NPC crew is also neat and lets you play alone I guess, but I'm still holding out hope to stand in Engineering and reroute power.
This is also the first game I can remember where you can customize your character to have a beer belly. Love it.
Post #583279
- Author
- doubleofive
- Parent topic
- Video Games - a general discussion thread
- Link to post in topic
- https://originaltrilogy.com/post/id/583279/action/topic#583279
- Date created
- 27-Jun-2012, 8:14 AM