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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 1037

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Siliconmaster482 said:

The clip is incredible. I did notice some strange stuff on the star destroyer in the upper right-hand corner at 0:23ish. The lighting on it seems to be flickering or something, and the motion of the ship itself is a tad wavery. I can overlook the motion, but the shadows are what really threw me off. I hate to nitpick, but that's what we're here for, I suppose :)

Good catch. The shadow glitches on the SD conning tower are there on the Blu-Ray too. Just check out the comparison clip posted earlier. Maybe adywan can fix that.

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asterisk8 said:

Good catch. The shadow glitches on the SD conning tower are there on the Blu-Ray too. Just check out the comparison clip posted earlier. Maybe adywan can fix that.

Oh jeez, I only watched the full quality .mkv. Should have occurred to me to look at the comparison first >_< Thanks for pointing out my mistake!

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Either way, it's a glitch that adywan can definitely fix.

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Having looked over the clip several times, I think I've decided that the HUD is a big no no, especially the bit on the left. I find it quite distracting as it hovers near the face of the point of focus (the guy being choked) and is in front of him much of the time.

Something between what you have now and none at all will give it that scifi feel without it feeling so obtrusive. Maybe just remove the left part and keep the vertical text on the right. Or maybe just keep the outline to differentiate it from our own real world screens. The way I see it, Vader's the boss and that screen is just to give orders. He way be a great tactician and pilot when the situation calls for it, but when it comes to the screen in his meditation chamber I think it should be a straightforward way to give face to face orders. Nothing else.

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As I said in my earlier post, if the information is important enough to be on screen at that time it would be on screen all the time the screen is visible.

Like the clock on my computer desktop right now.

It was there before I activated the browser to type this and it will be there when I switch it off to do something else.

So really what we should see is the chamber jaws lift exposing a black screen with the information on and then the bridge cam activates underneath that overlay.

I personally don't see the overlay as distracting (if it had always been there I doubt if anyone would be calling for it to be removed).

But if Ady sees some validity in the assertion that the left side obscures the crucial part of the action reducing the size of the left side graphic seems to make the most sense.

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 (Edited)

Bingowings said:

As I said in my earlier post, if the information is important enough to be on screen at that time it would be on screen all the time the screen is visible.

Like the clock on my computer desktop right now.

It was there before I activated the browser to type this and it will be there when I switch it off to do something else.

I've never been a fan of real-world explanations to justify choices that go against filmic conventions. I've always seen that as the weapon of the prequel fanboy ;-)

In this case. the HUD could be seen to undermine the framing, point of focus and the mise en scene. In my opinion, it's what makes it work as a film for the audience that matters, not making it a realistic world. Otherwise you may as well have a cup of coffee next to Vader as well as a scene where two Stormtroopers discuss the loss of the Falcon at the urinal. :-)

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Agreed. It's not a matter of doing something realistic in the first instance; it's a matter of doing what works as a piece of film and then finding a realistic (within the story world) explanation.

The Hobbit: Roadshow Edition

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Yeah but it should look like it makes sense in the fictional universe.

One of the problems I had with TPM is they have that big Flash Gordon screen to talk to Amidala but have conventional holographs to talk to Sidious and just about everything else.

It's just there to serve as a nod to the original inspiration (well one of them) and serves no actual in universe function.

That serves to puncture the illusion of peeping into another world (albeit a fantastic one).

If Lucas wanted to make that sort of homage he could have it that holographs haven't been invented yet and they have to use that screen for V-phoning everyone or they could have made the holographs make that noise and have that effect (because they are earlier forms of the technology we see in the OT). 

In the OT the holographs seem more functional.

Flatscreens for internal messaging but holographs for v-mail and v-phone messages.

That's the difference between good Star Wars and bad Star Wars.

One feels like a real world and the other feels like a spoof of a fantastic world that feels like a real world (Spaceballs is the spoof ya dig?).

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On a plus note, didn't everyone think the ion cannon control room graphics were spot on? I thought they looked real good and added that extra touch. Plus it was nice to see the female gunner actually looking at something useful rather than just a piece of glass with a few lines on it. :)

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I always thought she's looking through the glass at some monitor we don't see. But yeah, those graphics are awesome.

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vbangle said:

On a plus note, didn't everyone think the ion cannon control room graphics were spot on? I thought they looked real good and added that extra touch. Plus it was nice to see the female gunner actually looking at something useful rather than just a piece of glass with a few lines on it. :)

Abso-fraggin-lutely.

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vbangle said:

On a plus note, didn't everyone think the ion cannon control room graphics were spot on? I thought they looked real good and added that extra touch. Plus it was nice to see the female gunner actually looking at something useful rather than just a piece of glass with a few lines on it. :)

That's my favourite change so far and it's absolutely perfectly implemented. The way it turns red to indicate it's locked on just as she's about to say "fire". Superb.

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Yeah I love the control room graphics, I feel like the spinning circle in the background might be going a little fast but that might be because it's new. I'm with the others though about the meditation room display. It just feels unneeded and superfluous. It's also unprecedented. In no other instance where a view screen is used (ROTJ, TPM) has there ever been an overlay on the screen. The other thing that's odd about is the design of the display. It feels very sleek and...prequelish. Not boxy and retroish like you'd expect an OT display to be.

 

Anyway, I loved everything else in the clip from the new establishing shots to the quick glimpse of the transport leaving the hangar. Fantastic stuff. =D

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The monitor displays on the Death Star and within the elecrobinoculars have overlays.

Sure they aren't quite the same read-outs but there is no reason to imagine something similar for what would be a general purpose screen.

My earlier analogy to the desktop of almost everyone here's computer is a sound one.

We are all doing one process but up in the toolbar there are date readers, clocks, wireless meters, bluetooth meters, power meters and possibly lots of other stuff too.

Vader is monitoring that bit business while the other stuff is flipping around at the same time.

Arguably all Ady is doing here is repeating what he did with the hologram tactical displays in ANH:R (which also look more PT than OT) subtly linking the two trilogies together by upgrading the OT and probably downgrading the PT.

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Tobar said:

Yeah I love the control room graphics, I feel like the spinning circle in the background might be going a little fast but that might be because it's new.

That was my only other gripe- for some reason the spinning circle immediately pulls my attention to it in those shots. Even slowing down the spin a bit would help it blend in more with the background, and (assuming it's a spinning overlay in AE) slowing it down wouldn't be too difficult.  I love the look, it's just too distracting at the moment.

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Bingowings said:

The monitor displays on the Death Star and within the elecrobinoculars have overlays.

I think the problem I have with your reasoning is the fact that Vader's screen is neither field equipment - where measurements/numbers etc would no doubt have some significance, nor is it used (within the movie in this instance at least) for information readouts. It's to give orders "face to face" and intimidate. That's not to say that off camera it isn't used for other things but that's not the point. What's important is the one scene the audience sees, and for this an uncluttered screen is sufficient from a film making perspective (and makes sense for all the reasons brought up) and doesn't go against the film's internal logic either.

I do really like the frame overlay and am in no way against an overlay of any kind. I can live with the text on the right. It's just the bit on the left I find intrusive.

Edit - Also, I've got to add - The Empire is an evil dictatorship. Vader and Palpatine are the evil overlords. Why would Vader need readouts when he's got terrified officers doing his bidding? May as well give him some paperwork to do as well :p

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Siliconmaster482 said:

Tobar said:

Yeah I love the control room graphics, I feel like the spinning circle in the background might be going a little fast but that might be because it's new.

That was my only other gripe- for some reason the spinning circle immediately pulls my attention to it in those shots. Even slowing down the spin a bit would help it blend in more with the background, and (assuming it's a spinning overlay in AE) slowing it down wouldn't be too difficult.  I love the look, it's just too distracting at the moment.

Got to disagree here. I thought it was really subtle. :-/

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[2 cents]

I really don't have a problem with the newly-added readouts on Vader's viewscreen.  I like the vertically-scrolling text on the right the best, but the little oscillating circle up top and the oval-shaped readout on the left look equally fine to my eye.

As for the new Rebel control room screens... very cool :)  They strike the perfect balance between updating the tech while still making it look like retro Star Wars.

[/2 cents]

“It’s a lot of fun… it’s a lot of fun to watch Star Wars.” – Bill Moyers

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What are your guy's opinions about the softness of the latest clip? Did it look a little soft to anybody else? I just hope Adywan didn't bother with sharpening up the image because it was just a preview clip. His stuff usually is so crisp and clear, seeing lots of detail.

ANH:R, even though it was only DVD resolution was very detailed and crisp without too much haloing or over sharpening. IMO of course.

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Just to add my two cents, I liked the graphics, only I wish they were smaller and animated a little slower. I think a little more subtlety here would benefit the scene.

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Been wondering this for a while, but weren't the Super Star Destroyer's engines closer to red than orange in the GOUT? I kinda feel like they should be shifted slightly. Or is my memory failing me? I always remembered them more of a crimson...

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Everyone needs to stop nit picking. Ady, your work is amazing, I cannot wait for the final product!

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That's one of the perils of previews.

If you exhibit even a clip people will subject it to analysis and not agree.

Early on in a project this is a good thing because if the artist agrees with some of the criticism he or she can make adjustments which may improve the final piece.

This late in the day.

Well, the delays are already there, it's not like Ady has a real deadline to work against but it is more work.

RE: the footage not being technical.

This browser is just a basic communications device.

If I were to open a skype window or a media player window unless I chose to go to full screen the clock etc is still there.

I mentioned those other video playback examples because the concept of an overlay was being mentioned as being without precedent in the OT.

I acknowledged that video isn't displaying the same sort of information but as we have no clue what the overlay is for we have no clue how functional it is.

I can see the argument for thinning down what is happening on the left hand side but I don't personally see it as necessary.

As always it's Ady's baby so it's his call.

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teharri said:

Everyone needs to stop nit picking. Ady, your work is amazing, I cannot wait for the final product!

Adywan is as close as you can get to a professional while still being a faneditor. I like to think he betters George Lucas in being open to criticism and not just blind praise. Surrounding himself with "yes men" is exactly what made Georgie's prequels so awful (imo).