One of my great regrets of my college years is that I didn't spend more time playing D&D. We had a huge group, 7 or 8 of us. I spent the time chasing the wrong girls. I still have all of my character sheets, unfortunately I don't recall most of the campaigns.
I do remember the one I missed out on, this huge campaign was ridiculous. My roommate had spent the summer creating the world and scenario. This was still 3rd Edition, so combat movement wasn't relegated to minis. Basically, if we rolled well, we could do anything. I was playing a rapier-wielding smartass called "Jayne". Unfortunately, I kept missing sessions because of girls (we played in the boys dorm, no girls allowed).
I had a few DMs in college, each with a different style. My roommate would let you do almost anything as long as you could justify it. He also described everything in incredible details, like the linguist he is. My coworker had an encyclopedic knowledge of the rules, which he followed to the letter. I'd like to think I try to balance the two, but I'm sure I just suck. I've never run a campaign of my own, just one-shots or pre-mades from Wizards of the Coast. I don't trust myself that much. I'm really nervous about trying to integrate ideas from other sources. Another blog changes everything outside of the Keep on "Keep on the Shadowfell", which I'm going to try to use because its so much better than what Wizards has. I just don't want to be shuffling papers/browser tabs all night to keep things straight, especially when my wife is always bringing first time players over. It's a lot of pressure!
Post #576446
- Author
- doubleofive
- Parent topic
- Tabletop/Pencil-and-Paper Gaming (D&D, etc)
- Link to post in topic
- https://originaltrilogy.com/post/id/576446/action/topic#576446
- Date created
- 4-May-2012, 9:33 AM