@ Harmy
The shot looks amazing. Could I ask you 2 questions please:
1. If you're able to remove glitches in such complex shots, will you also be able to "stabilize" some of the reinserted coloured windows in TESB 2.0?
2. How do you estimate the effort for TESB 2.0 and ROTJ 2.0 compared to SW 2.0? I mean, SW seems to be the most damaged of the three movies while TESB is the less damaged one and ROTJ is your most advanced DeEd 1.0 where you can rely on many things you already reconstructred. Or are those 2 movies more damaged than I think?