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Post #571086

Author
CP3S
Parent topic
Video Games - a general discussion thread
Link to post in topic
https://originaltrilogy.com/post/id/571086/action/topic#571086
Date created
20-Mar-2012, 3:46 AM

This brings me a small amount of grim satisfaction:

http://www.joystiq.com/2012/03/15/obsidian-missed-fallout-new-vegas-metacritic-bonus-by-one-point/

It is really weird their contract based royalties on a metacritic rating... but that aside... it is kind of sad that Obsidian may very well be on its way down the tubes, but with a game like New Vegas being one of their biggest recent titles being as poorly made as it was, it isn't too surprising. Stuff like that does and should reflect poorly on a developer.

 

I have ranted about my New Vegas woes on this forum enough to fill a book at this point. It was the game I was most excited about in 2010 (wow, has it been that long?), I bought it release day, and it was as good as I had hoped it would be... only I feel like I have still barely gotten to play it due to game breaking glitches. Even the last time I tried to play it, a good six months after release, it still suffered enough severe glitches to be a bit frustrating.

That game really shouldn't have shipped in the condition it was. It is sad, because it was a really cool game and obviously a lot of hard work went into it, but freezing up every half hour and common errors that cause corruption of your save file when you are just over halfway through the game kind of wreck the whole thing. It should have remained a highly desirable title for a long time, but instead the price plummeted rapidly.

Months passed with the game containing a common glitch that completely ruins your save file forcing you to start over and hope you happen to beat various quests in an order where it won't happen again. The game received a day one update, what did it do? Fixed an exploit that allowed the player to cheat and gain as much money as they wanted. Good priorities there, can't have people cheating in a single player game, but freezing every thirty minutes is okay.

Several more updates poured out over the first two months, but none of them were aimed at fixing the game breaking glitch. They finally did announce a update that was going to fix the game save glitch, yay! And it did. The kicker was it came out the day before the games first DLC. Nice. No problems having our developers spending their time making new content for you to purchase, but we really can't spare the resources to make playable the stuff you've already wasted your money on.