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Post #568027

Author
American Hominid
Parent topic
Did the prequels have boring visuals?
Link to post in topic
https://originaltrilogy.com/post/id/568027/action/topic#568027
Date created
4-Mar-2012, 2:06 AM

To me, the prequels had some pretty evocative designs/preproduction work too:

 

     

 

  

Granted, some of that was not used as-is, but I don't think there was a lack of interesting design. Though I do see a difference in how McQuarrie's work, along with  the rest of the artists on the OT, creates a sense of "world" in me that some of the prequel art does not.  This might be due to the use of traditional media and generally sketchier aesthetics (there are some nice prequel pieces like that too).  I'm not sure. McQuarrie's world definitely feels more lived-in, but I also like the nouveau/deco/early 20th century feel that shows up in the prequel designs, especially in TPM.

I do think that the OT, though it was created and viewed as a spectacle when it was made, struck a nice balance between good filmmaking and showing off the designs. I think the PT got progressively more showy, and it can just seem garish.

Not only did they seem to construct shots specifically to show off the design work (in very in-your-face ways, I mean), there were so many designs that it was hard to keep track of things. I never felt the OT was impoverished in its numbers of new ship/character designs per movie.  It became a bit overwhelming in the prequels.