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Post #567109

Author
Ronster
Parent topic
Collaborative Fanediting: An ROTJ Proposition (BACK ON TRACK WITH EMANSWFAN AT THE HELM--SEE POST 1488 OR OP FOR A LINK!)
Link to post in topic
https://originaltrilogy.com/post/id/567109/action/topic#567109
Date created
28-Feb-2012, 8:10 AM

darth_ender said:

Ronster said:

So I am going to start assembling what I have put together into the proposed extended sequence if this remotly exites anybody....

Basically the main reason for doing this is because it's too easy in the original ROTJ they just fly into the deathstar II without any losses (oh sorry 1 x-wing) and blow it up... So it's only there to wrap up the end and not so much as another hurdle they must overcome once the shield is down.

Unlike a new hope where it was portrayed as a hulking battlestation with guns all over it and tie fighters flying about... The new one even though it's bigger and probably has alot more guns and definatly there is alot more tie fighters there is not even a shadow on it's predesessor in terms of what it takes to even get to the port.

There is no sense of struggle

Thats what is missing and it's bugging me after doing my cut and theres not even enough fighters flying in to even possibly contemplate the chances of success. It's the equivalent of an aircraft carrier vs 4 jet ski's in the original.

I hope to change that in my rough mock-up unprofessional crap way of doing things just to excite you all a bit more.

wait a minute where did the CGI team go?

Well, I know they're quite busy, and Angel has let me know that he will not be participating for a while, but I believe he wants to jump back on board at a later time.

People are busy, but I believe most of them are excited to work on the project when time allows.  I think when we have a completed script, people will be more ready to get involved.

I do agree, there should be more of a struggle as they're flying into the core, i.e. more collisions.  I already wrote more fighting above the DSII surface.

Well I'm doing the best I can with what I have to work with which is nothing but existing footage or some computer game stuff.... I thought people were going to create some models etc...

From what I can gather so far It is going to take a while to get the flow of events right to install the sense of speed... as at the momment what I have feels broken and will need rearranging... Playing with it to get it to work better and probably cut back on some of what I have to maintain focus and momentum.

Some shots I have of the falcon flying over the surface of the deathstar being pursued by ties look real good and some of the star tours footage actually works well either in tie fighter cockpit or awing and ywing.

Chopped it up to get maximum use of it the star tours ride footage.

Ok hers another idea to get people to participate for fun....

I'll put the raw footage sequence together (broken) then people must do there own edits of it including me to get it to work better. i.e flow and make cuts and re-arrange the sequence

see how many different ideas come?