This definitely couldn't be caused by pal framerate, so I must assume it was always like that.
@ Cobra Kai:
I actually already tweaked this particular one, for the exact reasons you stated in your post.
This definitely couldn't be caused by pal framerate, so I must assume it was always like that.
@ Cobra Kai:
I actually already tweaked this particular one, for the exact reasons you stated in your post.