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Post #561291

Author
Harmy
Parent topic
Harmy's STAR WARS Despecialized Edition HD - V2.7 - MKV (Released)
Link to post in topic
https://originaltrilogy.com/post/id/561291/action/topic#561291
Date created
27-Jan-2012, 7:00 AM

Erikstormtrooper said:

Harmy,

I finished watching the latest workprint. All of the despecializations look excellent (well, except for the censored laser you snuck in :D ). It's gotten to the point where, even if I pause and look for traces of the changes, they're usually impossible to spot. I was really impressed with how you've been able to restore the shots of the falcon sitting in the DS hangar.

Just a few things to note:

53:25 and 53:44 - There seems to be some blue tint to space along the bottom of the window. Looks like possibly a rectangular junk matte around the planet. I don't know if it's supposed to be like this or if this is a result of brightening. I think bspaunhorst pointed this out on the last page, but I can't see his screenshot right now.

 

Yeah, it's probably a garbage matte, I think I'll try increasing the contrast to minimize the effect. 

1:10:28 - The orange light reflecting off Luke's armor seems a bit too artificial and oversaturated.

Yeah, I noticed that myself but there are some things in the transfer that I simply can't fix.

Also (sorry, I didn't note the timecode), but when the Falcon is sitting in the DS hangar and vader is walking up to it, the stars outside the window seemed pretty unstable. Were those restored from the GOUT?

No, it's probably just an original composite, so it's just the way it was.

 

You_Too said:

@Harmy: Watched some more of the workprint and sorry if I bring more of the color-frustration, but here's what I noticed:

http://img201.imageshack.us/img201/7600/deedv20wp22mp4snapshot1.th.png

Vader's button and lights are still blue there.

I'll see about that, it could fixable directly in Premiere. If not, I probably won't bother.

On the other hand I wanted to say that I love how the matte shots of the Falcon in the hangar looks now, and the moving grain inside the matte itself makes it look even better!

Thanks :-)

 

Hostmaster said:

About the color in my last post, I didn't try to frustrate you Harmy... just tryed to help.. Maybe I chose poorly my words " Just noticed that the color needs some heavy rework..." Im sorry about that partner... ;-)

Don't worry, we cool :-)


I meant the clip looks in general wonderful, and all the GOUT inserts are perfectly done in it... but sometimes... only sometimes the skin tones are not as accurate as the SW V1 version... It's my opinion, but also my opinion is that you're doing a great job... and eveybody here (beginning with me) will be thankful for it forever. ;-)

Thanks :-)


Here are 3 examples of what I'm talking about comparing your 2 versions:

Image and video hosting by TinyPic

Image and video hosting by TinyPic

Image and video hosting by TinyPic

 

...

I admit that I watched houndreds of times the '95 VHS tapes of GOUT, so maybe for my subconscious the right skin tones are more "pink"...

Well, like others said, it's a question of personal preference but I'd add that evidence points toward less red as well, not only Mike's pics but also the skintones in the GOUT are without a doubt red boosted, when you boost the saturation of the GOUT, even just a little, all the other colours start looking nicer and vibrant but natural, and the reds immediately get oversaturated and ugly.

 

 

 

corellian77 said:

Yeah, I thought there was something peculiar about Vader's buttons, but I just couldn't put my finger on it.

Now that I know they should be green, you can't miss them.

LOL :-)

 

 

INv8r_ZIM said:

Anyhoo, a couple of thoughts about the opening flyover shot on a properly calibrated 60".  Having hand roto'd a fix for this shot it's always bugged me how poorly the HD transfer opens.  While I'm trying to stay away from colour talk, it seems that the T4 reds/yellows as well as the planet matte painting reds/yellows are desturated significantly.  The maroon markings on the ship are almost grey, the engines while brighter, lack some saturation as well.  Same for the matte painting - warm tones seem a little desaturated.  I know you don't want to hear about subjective colour opinions, but it sticks out to me compared to the terrific new lasers.  If you still have the render passes for the lasers it might be worth it to try boosting the warm part of the palette for that shot.

I'll see what can be done.

Regarding the lasers and flashes, the first green laser looks fine until it vanishes and reappears a frame later about to contact the T4 (the missing frame is in the original, so that's not my concern).  On that one frame where it reappears it's again dull and totally desaturated grey, just looks like that one frame got missed.

 

About the flashes, more a question than anything else.  Again, having done a re-roto of my own I remember that Moth3rs PAL disc, which I was referencing, has more detailed edges of the animated flashes than what's on the new transfer and in DE2.  What was the source for those? 

I just used the GOUT as a reference there.

I also noticed it in the training scene stills you posted - the detail on the animated flashes have less precise edges than what's on the DVD and BD.  Is that something you've seen a reference to?

Those are put in straight from the GOUT. I think it has to do with them being recomped digitally in the 2004 version

Later on, the wipe from lifting 3P0 to Ben's house seems to have a weird grey-green artefact right around 3P0's tummy, and a bright green....something between Luke and 3P0 when the wipe is about halfway finished.

Yeah, I don't know what that is but it's there in the SE as well, it's not something I introduced.

First shot flying into Mos Eisley, have you used an HD still for the background?  It looks like there's static grain on the shot which is why I'm guessing that.  Possibly tie it together with the FG stuff with a bit of film grain applied if so?

There is already a lot of grain added.

The gang being stopped by troops in Mos Eisley - the (presumably) GOUT replacement patch for the left side of the screen does a distracting little geometry wiggle early in the sequence.  Not sure if there's anything that can be done with what exists at this point though.

Not really, believe me, it was much worse, it took a lot of effort to minimize it to this level.