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buddy-x-wing said:
maybe the fact that it is also the only time in the saga we see a lightsaber retracting from that close an angle that it looks a little strange?
This could be it.
Yes.Captain Antilles said:
Ady, would I be correct in assuming that the audio in the Christmas clip is just temp audio?
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buddy-x-wing said:
maybe the fact that it is also the only time in the saga we see a lightsaber retracting from that close an angle that it looks a little strange?
This could be it.
I wonder why the saber handle is flipped around for ESBR. I haven't figured that out yet.
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Just wanted to pop in and say I loved the clip. No issues at all from this guy. Great work, Ady!
greedo said:
buddy-x-wing said:
maybe the fact that it is also the only time in the saga we see a lightsaber retracting from that close an angle that it looks a little strange?
This could be it.
Yeah, I think that's probably it, too. Ady said that the saber retraction is within the normal range of frames (I think he said it was between 4 and 8 or something like that), but I think what's weirding some people out is that that's the typical number of frames for us to see the WHOLE saber retract, whereas this shot is a close-up and we're only seeing a small part of the blade. As such, the retraction appears slower.
adywan said:
Now i need to go back and read through a lot of pages to try and catch up.
I would like to take this opportunity to bring up old mock-up ideas that I made, and see if you would like to use them in ESB:R or not.
Vader's saber spark with smoke and added audio change:
http://www.youtube.com/watch?v=OF-mZxhprVQ
Han Solo's cave locating skills:
http://www.youtube.com/watch?v=yKGFj5OYY9Q
and http://www.youtube.com/watch?v=d4An0G1pFiU
I had other mockups, but I recall you saying you would not use them. These are the only ones I think you didn't state an opinion for originally, so I thought I'd dig them up.
“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”
I'm going to through my imagined status with Adywan behind this mockup.oh_riginal said:
Vader's saber spark with smoke and added audio change:
http://www.youtube.com/watch?v=OF-mZxhprVQ
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This video is very good but it proves a point about the different blending edges that are too obvious because we have real life explosions and artificial ones.
What bugs me most is ,appart some mask errors, when the lightsaber flashes appear when vader advances on Luke(we see luke's back) but its an easy task to be fixed,is the edge blending.
When you are using a mask to substract the edge(futhered or not) seems wahshed out. What it needs to be is to get the original feel when an overexposured light burns the edges of a dark object.
In the case of this video and most of the new effects that added(mostly glows and flashes) are too clean to simulate the feel and the proper burning
This example below might give an idea of what i mean.
Original
Simple mask
Better edges.
Do you see the difference as a more accurate film feel?
Not the best example of saving the washed out edge arround Luke's head still you might get a taste.
The inbetween edges between the glow and the obsured object must contain color and edge effects.
It has to have the edge like it was printed and burned the pixels not just substracting the object. :)
-Angel
I'm very impressed overall with the video, Ady! Great work!
Yeah, I noticed that the masks with the lightsabers were a little awkward too. It really wouldn't be that hard to fix, either. I would never have been able to explain it like Angel did, though! :P
There was another issue I noticed. Right after the shot with the added burn marks, there's a shot where Ady made the railing broken. The glow of the lightsaber passes behind the added railing matte, and for a few frames, it stands out. (I saw it just watching at normal speed).
I don't see any difference at all in that picture Angel posted.
It's a slightly harsher edge, but it does seem to make some difference.
aalenfae said:
There was another issue I noticed. Right after the shot with the added burn marks, there's a shot where Ady made the railing broken. The glow of the lightsaber passes behind the added railing matte, and for a few frames, it stands out. (I saw it just watching at normal speed).
yeh, i spotted that and fixed it.
Harmy said:
I don't see any difference at all in that picture Angel posted.
Neither do i
The clip looks great. The only issue I noticed were the edges around Vader and Luke on this scene. The give a noticeable glow effect, specially around Vader.
Here's a screenshot.
The difference between the two is that there's added blue color along the edge of Luke's head, as well as a sharper edge.
oh_riginal said:
Han Solo's cave locating skills:
This is something that has always bothered me as well
I also think it's how quiet the effect is that's making the lightsaber retraction look off. I could be wrong.
Beautiful work.
muddyknees2000 said:
oh_riginal said:
Han Solo's cave locating skills:
This is something that has always bothered me as well
It's never bothered me....Han is an experienced gambler, he doesn't disclose how he knows whats in the next crater.....he was most likely using the information that the Falcons sensor arrays were displaying.....he plays it cool
J
adywan said:
Harmy said:
I don't see any difference at all in that picture Angel posted.
Neither do i
Take this as Example:
If you work in 8bps comp and do a motion blur pass, it will look poor and the blending between the edges will be washed out
Try 32bps and the blending already looks better if not need further post.
this example i think is a simple solution how the pixels should behave.
If i recall right Adywan works on 16bts?
Still the edges look akward because they lack the film post they deserve :/
-Angel
I'm working at 32bit in after effects unless a plugin i'm using isn't 32 bit compatible then i have to work at 16 bit, but this shot was 32 bit
Jaitea said:
muddyknees2000 said:
oh_riginal said:
Han Solo's cave locating skills:
This is something that has always bothered me as well
It's never bothered me....Han is an experienced gambler, he doesn't disclose how he knows whats in the next crater.....he was most likely using the information that the Falcons sensor arrays were displaying.....he plays it cool
J
I suppose the "bonus mockup" at the end of the first video might fall in line with this? Perhaps I'll try a new version of that idea to see how it works.
“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”
oh_riginal said:
adywan said:
Now i need to go back and read through a lot of pages to try and catch up.
I would like to take this opportunity to bring up old mock-up ideas that I made, and see if you would like to use them in ESB:R or not.
Vader's saber spark with smoke and added audio change:
http://www.youtube.com/watch?v=OF-mZxhprVQ
Han Solo's cave locating skills:
http://www.youtube.com/watch?v=yKGFj5OYY9Q
and http://www.youtube.com/watch?v=d4An0G1pFiU
I had other mockups, but I recall you saying you would not use them. These are the only ones I think you didn't state an opinion for originally, so I thought I'd dig them up.
I'm pretty sure i did answer these two. I remember saying i added a flash in that shot already and the Han/ locating cave thing never bothered me because he could always have seen it on the sensors.
adywan said:
I'm working at 32bit in after effects unless a plugin i'm using isn't 32 bit compatible then i have to work at 16 bit, but this shot was 32 bit
Well ok. I can assume that will look better after a second revision.
One question tho. Why the sabers in the gantry scene have motion blur when they move, when all other shots have a clear edge core?
-Angel
adywan said:
greedo said:
is it just me or does something look not quite right with darths retracting saber.
everything else is spot on
Now there have been a couple of comments complaining that its retracting too slow. Now to get the retraction correct i used the scene where Vader and Luke are on Endor where vader inspects Lukes new saber. It takes 8 frames to retract from full blade to gone. The one in my video is also 8 frames. Now in the OT the blades take between 6 and 8 frames to retract (apart from ANH where they just disappear), but in the PT they only take between 4 and 6 frames. So there is no correct speed for them to retract. as long as it is between 4 and 8 frames then it will be screen correct
It does seem slow. I assume you considered that not all the saber is in shot so it would takes less frames to retract?
lol at "through" :pdoubleofive said:
I'm going to through my imagined status with Adywan behind this mockup.oh_riginal said:
Vader's saber spark with smoke and added audio change:
http://www.youtube.com/watch?v=OF-mZxhprVQ
adywan said:
oh_riginal said:
adywan said:
Now i need to go back and read through a lot of pages to try and catch up.
I would like to take this opportunity to bring up old mock-up ideas that I made, and see if you would like to use them in ESB:R or not.
Vader's saber spark with smoke and added audio change:
http://www.youtube.com/watch?v=OF-mZxhprVQ
Han Solo's cave locating skills:
http://www.youtube.com/watch?v=yKGFj5OYY9Q
and http://www.youtube.com/watch?v=d4An0G1pFiU
I had other mockups, but I recall you saying you would not use them. These are the only ones I think you didn't state an opinion for originally, so I thought I'd dig them up.
I'm pretty sure i did answer these two. I remember saying i added a flash in that shot already and the Han/ locating cave thing never bothered me because he could always have seen it on the sensors.
Oh sorry if you already answered. I missed it before.
“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”