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Post #527959

Author
yotsuya
Parent topic
Info: DVNR smearing in GOUT not in the master...? Or is the 1995 release a different master altogether...?
Link to post in topic
https://originaltrilogy.com/post/id/527959/action/topic#527959
Date created
28-Aug-2011, 12:30 AM

I've been trying to find out how the GOUT was made. It is visually much cleaner that the LD's, but it has weird motion flaws. For a while I thought I knew why it was like that, but it turns out I am still in the dark. The GOUT appears to be 23.9 fps.

What we need is a way to fix the damage frames, but there are so many of them. It seems a daunting task. If there was way to use one of the LD captures to enhance the GOUT, we might be able to clean it up in a fairly automated way. I'd say a PAL ld would be the best option, especially if it was transferred frame for frame (which speeds it up, but preserves the frames). I'm more of a photoshop person, so I really don't know what you can do with video, but I could do it with stills.

One thing I have noticed is that the so called 4 eyed stormtrooper really doesn't have 4 eyes. Right above the eyes is a black band on the stomtrooper helmets. What appears to be happening is that the white from below is smearing up and obscuring the middle of the black band and it looks like 4 eyes.

I played with layering the images on the first page and this is what I came up with.

While it works on these two images, I'm not sure it would work for the entire film. It could also end up cropping the image, but I have a way around that, at least with photos.