logo Sign In

Post #51547

Author
ricarleite
Parent topic
Stupidest Prequal complaints
Link to post in topic
https://originaltrilogy.com/post/id/51547/action/topic#51547
Date created
28-May-2004, 2:05 PM
Quote

Originally posted by: Darth Chaltab
Yes.. And I'm pretty sure most of us have plenty of experience watching movies.

Now.. to play devil's advocate for a minute... What is it about CG that makes it so obvious. I mean--even "photorealistic" CG like in The Matrix Revolutions and AotC still doesn't look normal. So why is that? I can't figure it out.


I belive this involves a number of factors, such as:

* Poor animation, the movement of the character dosen't look/feel realistic, it's quite difficult to imitate a human body movement, so many complex things going on while you move an arm, or walk.

* By lightning differences, you can "sense" that object dosen't belong to the scene. Also happens with poorly executed chroma key.

* Our brains use a complex (and still mostly unknown) mechanism to recognize faces and objects, when something goes "wrong", our brain tells us "oh uh not real", and today's software can't still beat the human brain. The closets they got so far, I belive, was with that Final Fantasy movie, during some moments (couple of seconds) I "felt" like I was watching a real person.

* The phisics are complex, and we are used to seeing things behaving "right" with the universe's phisics. That's why you can recognize a model in a movie when it's not filmed correctly, with the right light and speed. Imagine a King Kong puppet about 2 feet tall on a Empire State model. If he falls from the building, and the camera is filming in a normal speed, you'll instantly notice how big King Kong really is. Why? Because of his speed while falling, it'd be too fast. They must slow down the film at the precise speed, or else we'll notice. Same thing happens to CGI, if the movements are perfect, we notice those flaws.

So, please, for the next 15 to 20 years, keep the CGI use to animation films only!