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Spielberg comments on digital alterations to his films — Page 2

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Spielberg's smart enough to recognize that he only has a finite number of films left in him and spending time and energy being anal retentive about the old ones is a huge waste of time. I just hope he releases the original cut of DUEL, it's the best one. He even said the extra stuff was just to pad it out for overseas theaters.  

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I'm not sure where the anti CG sentiment came up, but I think we can agree we generally don't like CG in films that were made prior to the advent CG. But even Blade Runner: The Final Cut contains CG but we don't begrudge its existence because non CG versions exist.

The same could be said for Star Wars or E.T. But now even Spielberg now suggests it's kind of pointless to go back and mess with old films.

Anyone who dismisses the use of CG in modern films needs to see the featurettes on Black Swan or Zodiac.

 

"Well here's a big bag of rock salt" - Patton Oswalt

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see you auntie said:

I'm not sure where the anti CG sentiment came up...

I think it started happening in early 1997, when some special movies came out. I forget what they where called.

Star Wars Episode XXX: Erica Strikes Back

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Davnes007 said:

see you auntie said:

I'm not sure where the anti CG sentiment came up...

I think it started happening in early 1997, when some special movies came out. I forget what they where called.

The Bus That Couldn't Slow Down is probably the one you are talking about.

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I love CGI, until they do too much with it. I Am Legend would've been a great film if they had used real people. It is a special effect, and should be used as such. Most FX films had a lot of real elements with little CGI. The Prequels had a lot of CGI, with few real elements.

I just don't think we are quite "there yet" when it comes to realistic CGI in Live Action films. The best CGI I have seen just looked "Less fake".

Jurassic Park still holds up well all these years later. You notice the CGI, but it's so far in the background, that it works.

Spielberg is from the old school years of "Sleight of Hand" techniques in FX. George used to be as well, but he was too confident in CGI. CGI would've worked just fine if it had been used sparingly. TPM has aged the best of the PT, simply because it uses CGI the least.

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

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Hell the effects from the OT have aged better than the pt cgi. cgi ages FAST. Every year they come out with more movies with better CGI making older CGI look like shite.

Watched the matrix the other day on cable, caught the scene with the mirror, the one where it goes up Neo's arm and down his throat. Thought it looked like crap. Not nearly as reflective as it should have been, but that was where the tech was at when it came out, and its not that old of a movie...

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It's a generational thing though.

Special effects techniques progressed slowly until computers (first in the form of motion control cameras and as the means to compose elements and then as the generator of the effects themselves ) entered the system.

Computational capacity has increased with the rapid shortening of memory and chip generations and the drop in price of both.

The Last Starfighter's computer generated effects which cost $14 Million out of a $15 Million budget look like a really old game cut scene now. This is compounded by the fact that  the computer game featured in the film would have been impossibly un-affordable at the time (especially for a little trailer park) at yet it looks really old hat now.

The Matrix (1999) came out the same year as TPM but in terms of effects techniques (due to CGI usage) many more generations separate it from a film like Transformers (2007) than divide 2001: A Space Odyssey (1968), which uses almost the same effects techniques as Forbidden Planet (1956) from Star Wars (1977). The over-rated The Matrix is still a much better film than Transformers though.

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Bingowings said:

The over-rated The Matrix is still a much better film than Transformers though.

Over-rated in terms of CG FX or the film as a whole?

My outlook on life - we’re all on the Hindenburg anyway…no point fighting over the window seat.

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It's an ok science fiction action film but all the talk of it's philosophical depth and story innovation are really OTT.

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Bingowings said:

In Temple Of Doom the whole last act is ruined by terrible special effects and none of them are CGI

Just for clarification, you're talking about Mola Ram's death scene, right?

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DuracellEnergizer said:

Bingowings said:

In Temple Of Doom the whole last act is ruined by terrible special effects and none of them are CGI

Just for clarification, you're talking about Mola Ram's death scene, right?

That is a dire sequence but going back a bit the shot of our heroes clinging to the mine shaft cliff entrance as the oversized water shoots out looks like something from which would have embarrassed the makers of the film serials it's meant to be emulating.

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Bingowings said:

DuracellEnergizer said:

Bingowings said:

In Temple Of Doom the whole last act is ruined by terrible special effects and none of them are CGI

Just for clarification, you're talking about Mola Ram's death scene, right?

That is a dire sequence but going back a bit the shot of our heroes clinging to the mine shaft cliff entrance as the oversized water shoots out looks like something from which would have embarrassed the makers of the film serials it's meant to be emulating.

Water always has been difficult to scale down though. Even the guys doing the cliffhanger serials had the same problems.

http://youtu.be/CfRnv7mOyJk

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Where were you in '77?

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I understand the problems with scaling fluids and things that act like fluid like moving sand.

My take is, if an effect is not able to be done without breaking the tonal illusion of reality it should be left out.

The shots of the water shooting through the mine shafts weren't that bad at all.

The establishing matte painting was really good, the shots of the actors responding to real water were good too so it would have been better just not to show the fluffed shot of the water gushing out if they couldn't bring it up to the same level as the rest of the footage.

ROTJ is also cursed by inconsistent effects work, one example the heroes talking on the moving skiff with barge behind them looks awful compared to the stationary one.

If they had manipulated footage shot on location instead of using models and studio footage it might have looked better but it might have been best to have adjusted the script so the actors delivered the lines when the barge and skiff were still or cut the lines altogether.

The low budget television shows of my youth got away with terrible special effects compared to big budget films because they had a consistent look so they weren't questioned just as you wouldn't question the enclosed physicality of a theatrical play or a puppet show.

The effects in Raiders match up pretty well with the action sequences and stunts in that film.

If they didn't it would wreck the work of all the other people on the production in the same way that a terrible script or a wooden performance would in a film with amazing special effects and sets.

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This link was so good, I had to post it to savestarwars.com.

Spielberg says Lucas won't "let sleeping dogs lie" and makes people unable to appreciate films in their own context. Cameron calls the SE a "disturbing" "revision of history." How many of Lucas' colleagues have to call him out on this until Lucas wakes up?

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The Lucas must awaken? ;)

Steven is really the only one that hangs out with George once in a while, and I have my doubts Lucas has even read what his other contemporaries have said on the subject.

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Where were you in '77?

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Lucas in my eyes sees most things as a means to keep ILM going and pushing technology.  He might be funding behind the scenes some new technology to save film non-digitally.  But everything since the early 90s has been to push funds into the future of media and easing it's creation.  Lucas's dad dies, Lucas moves into the provider role.  Recycled SW (SE, VG, PT) became the advertisements for ILM and the other divisions.  Don't think these statements even by close friends and creative cohorts make an impact.  It's partly a scientific endeavour why take your own time away from promotion of this goal to spend time promoting something old.  Let the public do it if they value the cultural artifact that much.

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Anchorhead said:

Good points on the CGI pre-hate by some folks, which I just can't understand.  CGI is the matte painting of the 21st century and can be a very effective resource in the right hands.

I respectfully disagree. CGI do not exist as real things. Matte paintings (and models) are real - they can be touched. They have unintentional flaws that add to their reality.

CGI are only bits of data. The human mind revolts at CGI as something intrinsically unreal.

Between CGI and 3D garbage, I have found myself completely disinterested in every "blockbuster" film that comes down the pipes these days. When the acting and story are good, it actually makes things worse.

 

“It is only through interaction, through decision and choice, through confrontation, physical or mental, that the Force can grow within you.”
-Kreia, Jedi Master and Sith Lord

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theprequelsrule said:

I respectfully disagree. CGI do not exist as real things. Matte paintings (and models) are real - they can be touched. They have unintentional flaws that add to their reality.

Flaws like brushstrokes? Let me know the next time you see brushstrokes IRL.

CGI are only bits of data. The human mind revolts at CGI as something intrinsically unreal.

Revolts? Revolts? The fact that people enjoyed Avatar is a great counterexample. People "revolt" (still too strong a word) when CGI is unrealistic, when something is off. But things like Avatar and Gollum have done a great job of showing that it can be done well.

Between CGI and 3D garbage, I have found myself completely disinterested in every "blockbuster" film that comes down the pipes these days. When the acting and story are good, it actually makes things worse.

I'm not convinced you're an unbiased observer.

ROTJ Storyboard Reconstruction Project

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Matte paintings can be touched but they are flat, two dimensional objects that are designed to trick you into thinking they have depth, same as digital ones, so the fact that they physically exist is more of a technicality, and it becomes especially meaningless when the end result is that they are get photographed and turned into film, the same as everything else. The best old-fashioned matte paintings were very good, but 95% of the time they still look like matte paintings, and most typical examples are obviously not the cream of the crop and they really look like matte paintings. The foreground objects were composited optically too, and they always stood out, whereas digital comping has no edges and no mattes lines. I think theprequelsrule is romanticizing this a bit much.

The only difference between then and now is that they are used more often because they are cheaper to make digitally. In the old days you could afford five matte shots, today you could do eight. They usually looked fake back then, and today they still usually do.

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T2 and The Abyss are perfect movies where CGI makes them better, but does not overtake the movie.

The Prequels are loaded with CG and just looks like an animated movie (Episode I isn't that bad as that actually has real environments)  Episode II & III are just animated movies with real life characters and wont age well 20 years from now.

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I'm glad that Spielberg has seen the light. It's really sad that even George's 'friend' and other very good filmmakers like Cameron can't convince him that he is wrong for what he's done with the OT.

It really is a crime against film history. It's also a huge disservice to his own legacy and a slight to the people that worked on the films and their accomplishments. I mean Dykstra et al won the oscar for best visual effects for Star Wars in '78. The film that they won for isn't being restored and you can't even buy it on anamorphic DVD!

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CO said:

T2 and The Abyss are perfect movies where CGI makes them better, but does not overtake the movie.

The Prequels are loaded with CG and just looks like an animated movie (Episode I isn't that bad as that actually has real environments)  Episode II & III are just animated movies with real life characters and wont age well 20 years from now.

While the CGI makes some of the concepts in those films easier to render I am tempted to think that some of the sequences were built around the ability to make those images rather than to illustrate the story in the best way possible.

The water tendril in The Abyss looks good to this day but is it necessary to the story?

Terminator 2 (putting aside my belief that it wasn't that good and not at all necessary) sometimes used CGI to make core story concepts possible but like The Abyss was often used to tediously show off what was then possible and shoe-horned it into the story.

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Some men take things the way they are, some men complain, some men look for something to complain about.

CGI is ultimately no good because it is done in a computer. There are things I see in Star Wars that make me cringe, but the fact that they are executed well, make it okay. Hell, just sit with me during Star Wars 77, and I can give you several examples.  CGI is a fine tool, people just don't use it with respect.

Like Tim said, Avatar and LOTOR used CGI with great results, that actually age well. Avatar and LOTOR work well, because they aren't trying to re-create something, but instead making something new. We accept the Na'vi and Gollum, because we haven't seen them in real life.

I can watch Toy Story as aged as it is, because it doesn't try to come off as real either.

CGI comes off as horrible when they are recreate living things we see everyday.

Even if we don't know what Arnold looks like, we know what a person looks like, and this just doesn't look right. [See Uncanny Valley]

Now take into consideration how far behind technology was here, compared to today. Gollum looks pretty damn good, because our eyes haven't seen him before in real life, so our brain accepts it.

Looks like Jeff Bridges, Sounds like Jeff Bridges, but something isn't right.  Without even seeing it in motion, it comes off as synthetic, and this is good CGI.

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

<span> </span>

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But isn't that intended, in the first film efforts were made to make real people look computer generated and they weren't anywhere near as successful (even if by all reports I've read it's still the better film).