Yes, the flesh tones are too red. This is always the problem with a general adjustment of colors to bring the overall levels back up where they should be, the flesh tones turn out either too red, or too dark, not natural looking.
This is where the precise adjustment of specific colors within specific color intensity ranges, all adjusted individually, makes the difference. I think Mother may have given some examples in that thread above of some custom color adjustments in a script he was running that allowed more precise control of how the colors in a scene can be adjusted.
The goal being to boost the general colors in the scene to get them back to where they should be, but being able to adjust the skin tones (faces and hands) separately, because they need different color value corrections than the backgrounds do. So it would be one set of color adjustments for the scene in general, and another set of adjustments just for the faces.
This all being controlled in a script by only allowing the proper corrections to be applied on only the original colors in the GOUT that fall within certain value ranges in each picture frame (those original color values in the GOUT will be different for backgrounds and faces, allowing the corrections to be applied selectively).
Post #499652
- Author
- Dunedain
- Parent topic
- Yet another preservation, Star Wars Trilogy: Throwback Edition (* unfinshed project *)
- Link to post in topic
- https://originaltrilogy.com/post/id/499652/action/topic#499652
- Date created
- 16-May-2011, 10:33 AM