Bingowings said:
In the middle of the dreaded Water Temple...I enjoy a challenge but it's just plain annoying but at least this time I've got a general idea where I'm going, even if my memories are from a very long time ago.
And if those memories are accurate it goes back to being fun and challenging once it's out of the way.
I assume you're referring to Ocarina of Time? I played through it a few months ago and it was as awesome as ever. I was surprised that I remembered what to do in the Water Temple as well as I did, given how confusing it is, but for some reason I never found it to be as bothersome as many apparently do. The main trouble is just finding all the damn small keys, and the way you have to keep raising and lowering the water level in order to do so. Actually, the part I hate most is at the end, when you have to go up the steep incline while avoiding the sliding spike things. Ugh.
I'm quite a fan of Legend of Zelda in general. Ocarina is still my favourite, with A Link to the Past and Twilight Princess not far behind. Midna is my favourite character (easy to guess from my avatar). The ending to TP makes me a lot sadder than it really should, but I can't help it. I probably put more thought into Zelda as a whole than a game series really deserves, but . . . well, it's just that damn good!
Right now I'm slowly making my way through Super Mario RPG on the Virtual Console. I loved this game as a kid and adore it still. It's like the ultimate blend of Mario platforming and Final Fantasy turn-based combat; fitting since it was made by Square. Shame characters like Mallow, Geno, and the Smithy Gang never got to reappear in any subsequent Nintendo games.