Well, following up on my comments now that I get another minute, I can give other specifics about that 8 minutes.
I love this as the opening. I just had a couple conceptual concerns. First, I remember almost all of that footage from the trailer for the game, so without trims and changes I couldn't slip the feeling that it was a game trailer.
The human faces all look like animation. As good as they are, they don't compare with the real thing. I think it would help if the close-ups could be more limited.
There's a piece of advice I got about working with cgi that I'd love to see applied here: never use a cgi shot that you couldn't "do" practically. Here's how it was explained to me: Cgi is great for creating realistic shots of impossible things. But when the cgi "camera moves" are overdone you immediately see they couldn't be done if the shot WASN'T cgi. Then the cgi undermines its own sense of realism. There are a few shots that really announce that they are animation-- for example, the Fett-chick in the opening who watches the approaching Sith Lord, puts on her helmet and then the camera "flies" with her up to the next level. It would be more realistic without that camera move.
I'll stop if this is unwelcome. You know I love your work, Spence. But I feel this great opening would be more effective if it were considerably shorter.