Yet another clipped white level example:
The vectorscope on the 2nd image also show the potential problem problem with the reds if you apply any saturation increase to the GOUT video. The grey square represents the legal YUV colourspace (anything outside this gets clipped when converting to RGB for display) - you can see that the red lights are already at the max even before any tweaking.
Also interesting that the WOW shot has orange lights instead of yellow on the top right panel, and Han's shirt has a red cast to it. Colour timing error or deliberate creative decision? ;-)