Now i did a little experiment on the videos with the added smile which has now proved something to me. It really doe seem to me that knowing that i used a static image is causing people to see just that: something static. Because it isn't. It has been mentioned that i need to add movement to the cheeks, well the cheeks, right up to a small section of the lower eyelids, are actually the 2004 version and is not part of the mask and they can clearly be seen to move when he speaks. Also the eyes have had movement added and the forehead is also animated. He now makes a scowl when he says "the son of skywalker must not become a jedi", his brow raises after the smile and it also has movement during the first shot . Also it has been said that the upper part of the head has a separate movement to the lower from the bridge of the nose. Well the static image used actually covers the nose and ends at the tip of the nose so the movement in the whole nose would be the same. Youtube and facebook's horrible recompression destroys a lot of the detail, as has been mentioned by people who have downloaded the high bitrate version and is the reason i really hate uploading video to these sites.
Even the 1980 emperor was very static during the front view shots. the upper part of his head has no movement at all, only up to the lower eyelids. It had to remain as static as possible so they could add the monkey eyes later, but the upper part of the mask does not move at all, even when talking. The blinks are slow because they slowed down the footage of the monkey to give it a strange look about it. But this would not work with Ian's Emperor because he is more human looking. But, as i have said before, adding blinks to creatures is one thing but adding them to a human will make it look fake because of the way our eye perceive real world objects. It's to do with recognition and its one of the main reasons why CG faces will never look real, because we will always be able to see that something isn't quite right.