dark_jedi said:
msycamore said:
and this is what I used:
########## black level/gamma, hue
Levels(10,1.08,255,0,255).Tweak(hue=-4,sat=1.3)a quite subtle approach as I think the GOUT video cannot handle too much saturation before it starts to bleed, try it out, d_j and see if you like it. I will take a look at yours and see how it compares.
I tried that and it does look better, but I wouldn't mind just a tiny bit more, like maybe an in between setting from my sample and yours, have you done anymore testing?
No I haven't, that was just a setting I landed on when I did my encode a few weeks ago. I did take a look at yours and I would recommend that you take down your saturation a few steps, even with my settings the GOUT almost starts to bleed in some places, this old video master simply cannot handle the color values of a Technicolor print.
Your sample
My encode
You could of course get better results tweaking scenes individually, IMO the Canyon scene with R2 needs a little Cyan applied to closer resemble the theatrical colortiming, and then we have the completely different colortiming on the Binary Sunset that needs some drastic individual tweaks to closer match the real thing. But that seems to be a real bitch to do in Avisynth, I experimented a little with that a while ago, but didn't get any satisfactory results. Also I think Empire needs less color saturation than SW, it starts to bleed much earlier IIRC, don't sure about Jedi but I guess it also needs lesser saturation to look any good.
I would also suggest that you hold on before making new final encodes, I'll improve and update my sub-scripts soon.