Yeh, there is no way i would lengthen a shot just to make it look cool or to show off a new shot. I've had quite a few people beg me to lengthen the new shot of the falcon taking off from the platform during the bespin escape so you can see the falcon fly away. But there is no way i would do that. That is not what Revisited is about and never will be. I'm not going to change something just because it looks cool.
The executor exiting the asteroid field work perfectly well the way it is. It doesn't need an angle change or adding stardestroyers or anything else, so i won't be changing it. And the stardestroyer that gets destroyed, yes the underbelly of the Executor is darker than we see it any other time but there is a reason for this and the mock-up proves it. Give the underbelly the detail and lightness to match other shots and you're looking at the Executor. Take away that brightness of the undebelly, as in the original (admittedly the was a very slight amount of detail visible prior to the 2004 transfer, but still it was hardly visible), and your eye now focuses on the stardestroyer coming in from the right lower side of the screen, which is exactly where you should be looking
And one thing i really can't understand Angel is that you started off this suggestion of altering the executors exit from the asteroid field because you originally thought it was a re-used & flipped shot, yet you say to change it to a different angle which would have meant re-using an existing shot. What would be the point in that? That wouldn't have fixed anything but it would be just changing the shot to "make it look cool", yet the same re-used problem would still be there.