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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 780

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Jaitea said:

Heres a shot of the inside of the cockpit in a 3D program

J


Taken from Rogue Squadron II for GCN, here's another set of examples:

 

TV’s Frink said:

chyron just put a big Ric pic in your sig and be done with it.

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Yeah Sorry bout that! :P

Bingowings said: Do you want to see the project finished as a playable film or a flick book?

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The visor didn't move, it just looks like that:

At first I thought you had a valid point, but upon closer inspection I noticed the grey 'nose guard' (highlighted in red) didn't change place. It's still hanging above his nose, not on it.

One has to keep in mind that in the first shot we're watching from more of a top angle (to his head/helmet) compared to the second shot. This means Luke's eye seems to be behind the top of the visor (like it would if he had the visor on and was being looked at straight).

*sigh*, I'm always struggling to get my images shown....here's a link: http://www.flickr.com/photos/loconut/4931920517/

I hope this explanation isn't too hard to understand, since it's all due to spatial visualization.

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Yes, looking up and backwards in a helmet like that would push up the visor and leave it up when he turned around. Makes sense to me.

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I was just looking at the opening to find that infamous boom mic reflection, but instead I 'saw' the entire crew (right at the point where Luke looks down at his communicator for the "Han old buddy..." line). Is this in fact that shot everybody was talking about?

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What I've found (apart from the sonic boom and the crew) is the orange sleeve of the operator that wore the "wampa arm" glove when attacking Luke's taun-taun (down left corner) along with some hints of dark curly hair (presumably from the fur-coat of the same operator)...

Do you like astromech droids? Check The Astromech Collection fan page!

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euroherbal said:


What I've found (apart from the sonic boom and the crew) is the orange sleeve of the operator that wore the "wampa arm" glove when attacking Luke's taun-taun (down left corner) along with some hints of dark curly hair (presumably from the fur-coat of the same operator)...
Fixed, no worries there.

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Loconut said:

The visor didn't move, it just looks like that:

At first I thought you had a valid point, but upon closer inspection I noticed the grey 'nose guard' (highlighted in red) didn't change place. It's still hanging above his nose, not on it.

One has to keep in mind that in the first shot we're watching from more of a top angle (to his head/helmet) compared to the second shot. This means Luke's eye seems to be behind the top of the visor (like it would if he had the visor on and was being looked at straight).

*sigh*, I'm always struggling to get my images shown....here's a link: http://www.flickr.com/photos/loconut/4931920517/

I hope this explanation isn't too hard to understand, since it's all due to spatial visualization.

doubleofive said:

Yes, looking up and backwards in a helmet like that would push up the visor and leave it up when he turned around. Makes sense to me.

 

hmph... okay look...

here is the shot of Luke right after Dak dies.
his visor is fine.


here is Luke looking over his shoulder
his visor is fine (or so it looks to me)



here is Luke looking forward again
his visor is messed up.



Even if it's messed up already when he's looking over his shoulder, I still don't see when it could have messed up.

You're telling me that if you are wearing (sun)glasses while sitting in a chair, when you turn around your shoulder/the chair will push them up on your face such that they don't sit on your nose properly? I doubt it.

I still say it needs to be fixed.

TV’s Frink said:

chyron just put a big Ric pic in your sig and be done with it.

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But sunglasses aren't attached to a helmet.  Luke's visor is.  When he turns his head, his helmet's gonna move, and thus the visor is going to move with the helmet.

And it looks like it's riding high in the second picture to me, by the way.

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I agree (even more so since I pointed it out a couple of posts ago ;))

*THIS POST MAY BE DELETED*

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But how would you fix that? I mean it would be almost impossible... And  I must say that until now it never bothered me (you have a sharp eye), so I guess others won't be bothered too much by this detail :) And what would be a movie if it did not have slight continuity mistakes, all of them can't be fixed, and it's not worth it in this case I think. Just throwing my two cents :P

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ChainsawAsh said:

And it looks like it's riding high in the second picture to me, by the way.

That's what I pointed out indeed. :D The grey 'nose guard' is not touching his nose in the second picture, it just seems so due to the angle.

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If you look at the first and third pictures you can see that the helmet has moved upwards in the third, thus taking the goggles with it. It's just a case of Luke's helmet being pushed up slightly when he has turned around and then he adjusts it off screen. No need for a fix here.

And R2's head panel doesn't really need fixing either. Not only it it almost impossible to fix in the 2 shots because there is so much 3d spacial movement, but he has just been thrust through the air and had a pretty bad landing so it could easily have been disjointed

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"Heading for a breakdown" doesn't sound too good Ady....

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Thanks for restoring the engine sound to the crashing speeder before Veers vaporizes the Shield Generator. The silence in the Special Editions really bugged me.

In ESB:R, will there be any change to the ascent of the Millenium Falcon as it leaves Hoth? (Right after the shot of it passing by Luke)

It just seems to rise at a boring, steady angle in the Lucasfilm footage. Not like when it races out of the hangar tunnel and the zips behind Luke. Not suggesting a barrel roll or anything like that, but would like to see something more exciting or at least accelerating.

Will we see more activity with transports and escorts (maybe two transports at a time?) that take off when Wedge says "Good luck, Luke. See you at the rendezvous!"

"Darth Vader... tall and threatening in his black helmet, flowing black cape, and a face, forever masked, by a foreboding metal breath screen...

Darth Vader... a figure, who moves forever in a cloud of awesome evil!"

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Bravo Zulu said:

It just seems to rise at a boring, steady angle in the Lucasfilm footage. Not like when it races out of the hangar tunnel and the zips behind Luke. Not suggesting a barrel roll or anything like that, but would like to see something more exciting or at least accelerating.

TV’s Frink said:

chyron just put a big Ric pic in your sig and be done with it.

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chyron8472 said:

Hey now!!!

"Darth Vader... tall and threatening in his black helmet, flowing black cape, and a face, forever masked, by a foreboding metal breath screen...

Darth Vader... a figure, who moves forever in a cloud of awesome evil!"

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Bravo Zulu said:

Thanks for restoring the engine sound to the crashing speeder before Veers vaporizes the Shield Generator. The silence in the Special Editions really bugged me.

In ESB:R, will there be any change to the ascent of the Millenium Falcon as it leaves Hoth? (Right after the shot of it passing by Luke)

It just seems to rise at a boring, steady angle in the Lucasfilm footage. Not like when it races out of the hangar tunnel and the zips behind Luke. Not suggesting a barrel roll or anything like that, but would like to see something more exciting or at least accelerating.

Will we see more activity with transports and escorts (maybe two transports at a time?) that take off when Wedge says "Good luck, Luke. See you at the rendezvous!"

You can't accelerate the Falcon in this scene. The camera is following its motion. Speed it up and it would disappear of screen before the camera can catch up. Not ever shot has to be exciting with a ship doing exciting things.

There will be more activity in the transport scenes

ANH:REVISITED
ESB:REVISITED

DONATIONS TOWARDS MATERIALS FOR THE REVISITED SAGA

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chyron8472 said:

Loconut said:

The visor didn't move, it just looks like that:

At first I thought you had a valid point, but upon closer inspection I noticed the grey 'nose guard' (highlighted in red) didn't change place. It's still hanging above his nose, not on it.

One has to keep in mind that in the first shot we're watching from more of a top angle (to his head/helmet) compared to the second shot. This means Luke's eye seems to be behind the top of the visor (like it would if he had the visor on and was being looked at straight).

*sigh*, I'm always struggling to get my images shown....here's a link: http://www.flickr.com/photos/loconut/4931920517/

I hope this explanation isn't too hard to understand, since it's all due to spatial visualization.

doubleofive said:

Yes, looking up and backwards in a helmet like that would push up the visor and leave it up when he turned around. Makes sense to me.

 

hmph... okay look...

here is the shot of Luke right after Dak dies.
his visor is fine.


here is Luke looking over his shoulder
his visor is fine (or so it looks to me)



here is Luke looking forward again
his visor is messed up.



Even if it's messed up already when he's looking over his shoulder, I still don't see when it could have messed up.

You're telling me that if you are wearing (sun)glasses while sitting in a chair, when you turn around your shoulder/the chair will push them up on your face such that they don't sit on your nose properly? I doubt it.

I still say it needs to be fixed.

OMG, what a mistake! lol In filmmaking when taking a shot, it takes 4-6 times shoot the SAME reaction of the actor, to pick the best that put in the film. I think if you look back, the helmet is pushed back a little, and the visor is fixed to the helmet, so when the helmet moves up a little the vison follows it. Try it with a motorcycle helmet. Well it's not fix as this:

http://f00.inventorspot.com/images/top-gun-008.jpg

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You're telling me that if you are wearing (sun)glasses while sitting in a chair, when you turn around your shoulder/the chair will push them up on your face such that they don't sit on your nose properly? I doubt it.


Have you tried that while strapped into the chair, and wearing a lifejacket and crash helmet? ;)

DE

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^DE stop peeping through my bedroom window at night it's really creepy.

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Great work so far Ady! I am looking forward to seeing the next progress shot.

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Darth Editous said:

 

You're telling me that if you are wearing (sun)glasses while sitting in a chair, when you turn around your shoulder/the chair will push them up on your face such that they don't sit on your nose properly? I doubt it.


Have you tried that while strapped into the chair, and wearing a lifejacket and crash helmet? ;)

DE

 

My two cents is, it's probably because of the collar on his jumpsuit. No?

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