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Post #427167

Author
Angel
Parent topic
The ANH:SE Redux Ideas thread (Radical Ideas Welcome).
Link to post in topic
https://originaltrilogy.com/post/id/427167/action/topic#427167
Date created
25-Jul-2010, 10:17 AM

Some shots im testing...

Due the boring retro lighint setup of deathstar i thought to make some test renders of a more open and new BG that will match with the rest.

Plus Considering the camera stays in the same place all the time i can cheat pseudo altering the angle so no shot is the same with the previous.

You can notice the vignette effect that most of the top part of the shot/sets have. This need to be gone.

Also same set(ignore the extended bridge)

Also in the shootout sequence there are 7 same camera placed close shots and 3 long ones showing stormies .not to mention the hero ones.

i like the idea of the floor is more lighted and glowing like we see it when vader interrogates leia.

Now our heroes are further from the danger rather are only 10 meters from them.

Tried to make more uniform walls with less hard shadows.

Same..

The idea here was to move tarkin in the other side so he has "space" to look at his right.

Also moved for a more dramatic angle.

Brighten up the ship so now it looks a bit more realrather a bad lighted prop

Also note that this shot is the same when teh pod escapes. Only that the SD element is slight bigger.

here is a test of extending the shot/hangar so the camera can pan a bit. The idea is to simulate the awesome painting of mc quarrie and brake that cheap set piece of ANH


-Angel