ABC said:
What's the current thread about already ?
Thanks for that ABC :)
In fact, the matte/set limits are still visible ady.. will you fix them in the final cut?
Also something else:
We ve seen from trailer that the sun position when our heroes arive and leave from bespin is from the same direction.. only with different darkness.
Any chance make the sun be from the opposite side in one way or an other to create variance?
Or assuming that the city is turning in its central axis make this impossible?
-Angel