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Post #397203

Author
topdawg193
Parent topic
STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW
Link to post in topic
https://originaltrilogy.com/post/id/397203/action/topic#397203
Date created
10-Feb-2010, 2:53 PM

Was watching ESB today, and something jumped out at me (which I don't think has been mentioned before). It concerns the scene where Luke is hand-standing and levitating nearby objects, and eventually levitates R2.

What struck me as clumsy was that, in the shot where we get a close-up of R2 being lifted off the ground, once he ascends he then just suddenly stops in mid-air unconvincingly, as if he was on a lift/elevator that reached its topmost level. What I was thinking could help with the believability of this shot, was if R2 could 'dip' a little bit in the air after he is lifted up, to make it look as if he's actually floating and is not just on some platform or supported by something else.

Pedantic, I know. It's funny some of the things that catch your attention in films, though.

Also, I was wondering, what is the game-plan for the Cloud City extended window shots (when Han and co. first arrive, and then when going to lunch with Lando)? Are they being kept, or is the old set being reverted to? I really liked the open-ness those SE additions brought to Cloud City, but I also saw that they caused a lot of continuity errors (one shot featuring the new open windows, the next shot having the old windows, and such).

I think it'd be good if the SE windows could be kept, with the continuity errors somehow fixed around them, rather than going back to the closed-up windows (though I'd encourage removing or de-voluming the new 'lift-noise' in the sound mix that one of these new shots brings; intrudes a little bit too much on the dialogue, I think). Apologies, I know this particular topic has been discussed at length before, but I'm not sure what the final outcome was.