The plan is that the Decker and Kirk scenes are to be left mostly completely alone. I'm just not understanding what you are saying about Decker accepting Kirk's command. Kirk will have the talk with Decker in the engine room, but the scene will end just after Decker storms out. Kirk looks over at Scotty, then cut just before the console explodes. Also, in the start of the engine room scene Scotty and Decker talk about why the transporter was not working, Scotty tells another crew person to replace the sensor, and all is right with the Transporter as far as we are concerned.
Scotty informs Kirk about the Transporter not working when they enter the travel pod, so no need for the malfunction. It just always seemed forced. That technology was years old by the time of this adventure, and it's a stretch that it's having such a major fatal design flaw now. Same thing with the wormhole scene. It's just unfounded excitement for the sake of showing off effects and filling time. Warp travel is years old as are the warp principles. Things are going so wrong with the ship just after leaving the space dockyard, and then BAM, she works beyond exceptional expectations the rest of the film. What was Scotty up to on that ship the last 18 months? All the malfunctions kind of make him (and Star Fleet technology) look kind of shoddy and bad. He does not even get to show off his "miracle worker" talents...
Spock will arrive just after Ilia and McCoy, but before the ship leaves Earth orbit. It will be as if he was beamed aboard at the last moment. Dialog will be edited and moved around...
Tram station and Commander Sonak seems like padding if I am having Spock arrive so soon in this edit. What Kirk tells Sonak is almost the exact same thing he tells Scotty in the pod, and the crew on the Rec deck. I love the visuals of the approach to the tram station, and maybe I'll be able to work the tram approach and landing in. Then, just before the tram doors open cut to black. The Titles in orbit then start. That may work. But the chat on the escalator should go.
Come to think of it, Kirk gets two introduction shots in this film. The first when the air-tram lands in San Francisco, and again when he beams aboard the orbital office complex. The two shots accomplish the same exact thing. Close up on the star (protagonist) who is entering the story.
I will have to see about the tear. I love the suggestion. If a zoom looks good, I will do it. I would love to know if there is any audio out there of Kirk or McCoy saying the words "crying" or "Tears" with no music behind it so that I could loop it into the scene.
Also, on the remastered Star Trek Original Series there is a CGI shot of the old style enterprise entering 1960's Earth orbit ("Tomorrow is Yesterday" or "Assignment Earth"). Should I try to work this shot into the start of the film, depicting the Enterprising returning from it's five year mission?
Please keep making comments...
In no way is this project without it's challenges. There are quite a few hurdles in the plot to try and overcome. Like how to Introduce V'ger as a threat to Earth if I change the Klingon battle. I have no fear in trying to change the dynamics of the Epsilon-9 footage. I have a good idea of how to remove the Klingons from the epsilon-9 monitors and soundtrack within the station, and have the cloud be a direct threat to the station and it's heading to Earth soon after. Placing this in the new story time-line is just one problem.