Angel can send a hi-res shot of the tunnel (which is static anyway), then the Falcon element just needs to be added after, innit? (possibly some interactive lighting on the wall?) Or am I simplifying that process too much? ;)
The shot i used it the excact same that ESB has already. only flipped and slight rotated. I add a bit more detail to the black areas too from the same image...
Interactive lighting was my first ideas there but i ended up with a more subtle way.
Just remembered to add that I always thought those individual 'white areas' seen at the cave entrance here seemed a poor continuity error considering that the opening itself is one big hole! For extra continuity in the sequence, It would be neat to see a small asteroid passing overhead in any new starfield that Adywan puts there.
Well true. not sure it will look with a more open exit..
It might be also useful to have a check list of errors in the SE (not artistic changes but things like continuity fluffs and special effects bloopers) which can be ticked off if they have already been fixed.
Well i had some. Like a rebel pilot is slipped when running while Luke and chewie star talking before hoth battle.
Stormtrooper's visible hand
ALso when the Rebels cheering when the transport is gone there is one woman that looks at the camera and she is like forced/bored to rise her hand.
I'm sure Ady welcomes all suggestions but at this point I could imagine it being very frustrating to get so far along only to have some really good idea pop up which means he has decide whether not to do it or rework a sequence in his outbox.
I have a talent leading others to frustration :P
-Angel
PS: I still waiting for that dagobah/ hoth flipped shot analysis ImpFighter :D